Blade Sphere

Blade Sphere

Large land vehicle
Squares 2 (10 ft. by 5 ft.); Cost 300 gp

DEFENSE

AC 14 (+5 armor, –1 size); Hardness 10
hp 40 (19)
Base Save +0

OFFENSE

Maximum Speed 60 ft.; Acceleration 15 ft.
CMB +1 (+5 overrun); CMD 11
Ramming Damage 1d8+1d6

DESCRIPTION

Despite being slow to accelerate, a blade sphere is a very effective weapon in war. Two people push this ten-foot wide amalgamation of a metal ball and blades, making it thunder toward its targets. A blade sphere is designed to continue traveling in a straight line without decelerating for two rounds after being released by its drivers. The blade sphere can also make vehicular overruns as its spikes are driven into any creature in its path. This vehicle can carry neither passengers nor cargo.

Propulsion muscle (pushed; 2 Medium creatures or 1 Large creature) or mechanical (maintains speed for two rounds after being released by muscle propulsion)
Driving Check Knowledge (engineering or Profession (driver)
Forward Facing away from the creature pushing the vehicle
Driving Device the unspiked parts of the blade sphere
Driving Space the two spaces directly behind the blade sphere.
Crew 2 Medium Creatures or 1 Large creature Decks 1
Weapons the blade and spikes (see ramming damage)

Section 15: Copyright Notice

Book of Multifarious Munitions: Vehicles of War, © 2013, Jon Brazer Enterprises; Author Dale C. McCoy, Jr

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