Bokochi

Bokochi are a species of large mostly-flightless birds, closely related to ostriches and axe beaks. On some worlds, they are commonly domesticated to be used primarily as mounts. Their most interesting feature is the ability to breed into a variety of colors, each with their own distinct abilities.

Bokochi Companion

STARTING STATISTICS

Size Large, Speed 50 ft.; AC +4 natural armorAttack 2 talons (1d6); Ability Scores Str 16, Dex 15, Con 13, Int 2, Wis 12, Cha 6; Special Qualities low-light vision.

4TH-LEVEL ADVANCEMENT

At 4th level, a bokochi matures, growing beautiful plumage used to denote its special qualities. Once a bokochi’s color is decided, it cannot be changed.

Black or Gold: The bokochi can bear its master through the skies. The bokochi gains +2 Dexterity, +2 Charisma, and a fly speed equal to its base speed with average maneuverability.

Blue: The bokochi can carry its master across water. It gains +2 Dexterity, +2 Constitution, and a swim speed equal to its base speed + 20 ft.

Brown: The bokochi can carry its master over mountains. It gains +2 Strength, +2 Wisdom, and a climb speed equal to its base speed + 20 ft.

Green: The bokochi becomes a survivor. It gains +2 Dexterity, +2 Constitution, and +4 to its natural armor.

Red: The bokochi becomes a fearsome combatant. It gains +2 Strength, +2 Dexterity, and can rend using its talons.

Silver: The bokochi can find the way through darkness. It gains +2 Dexterity, darkvision out to 120 feet., the scent ability, and tremorsense out to 30 feet.

White: The bokochi becomes ready for battle. It gains +2 Strength, a bite attack (primary attack 1d10), 2 wing buffet attacks (secondary attacks 1d6), and the damage die of its talon attacks increases to 1d8 each.

Yellow: The bokochi becomes more reliable and dependable. It gains +2 Intelligence, +2 Wisdom, the scent ability, and a +8 racial bonus to a single skill.

Wild Bokochi

When encountered in the wild, bokochi are shy and will protect their kin, but can be friendly and even helpful.

Bokochi, Wild CR 1

XP 400
N Large animal
Init +2; Senses low-light visionPerception +6

DEFENSE

AC 14, touch 12, flat-footed 11 (+3 Dex, –1 size, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +1

OFFENSE

Speed 50 ft.
Melee 2 talons +0 (1d6+3)
Space 10 ft.; Reach 5 ft.

STATISTICS

Str 16, Dex 17, Con 14, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +6; CMD 18 (22 vs. trip)
Feats EnduranceRunB
Skills Perception +6
SQ natural mount

SPECIAL ABILITIES

Natural Mount (Ex)

A wild bokochi can be mounted with a successful Handle Animal check (DC 20). It will remain obedient until harmed or dismounted, at which time it will attempt to run away.

ECOLOGY

Environment temperate plains
Organization solitary, pair, or chortle (3–30)
Treasure none

Raising Bokochi

When captured, a wild bokochi can be reared in 1 week to become a domesticated mount or animal companion using the Handle Animal skill.

Wild bokochi stand 7 to 8 feet tall and weigh between 800 and 1,300 pounds. They have large talons.

Section 15: Copyright Notice

The Book of many Things Volume 2: Shattered Worlds. © 2018, Samurai Sheepdog; Authors: Kevin Glusing and Aaron Hollingsworth.

scroll to top