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Iconic Druid 1

The Iconic Druid is an empathetic gnome with a talent for calming angry animals. Her nature bond class ability is with her snow leopard (small cat).

Iconic Druid 1 CR 1

XP 400
Female Gnome Druid 1
N Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +9

DEFENSE

AC 14, touch 12, flat-footed 13 (+2 armor, +1 Dex, +1 size)
hp 11 (1d8+3)
Fort +5, Ref +1, Will +5; +2 vs. illusions
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)

OFFENSE

Speed 20 ft.
Melee sickle –1 (1d4–2)
Ranged sling +2 (1d3–2)
Special Attacks +1 on attack rolls against goblinoid and reptilian humanoids
Gnome Spell-Like Abilities (CL 1st; concentration +3)

Druid Spells Prepared (CL 1st; concentration +4)

1stentangle (DC 14), goodberry
0th (at will)detect magic, know direction, resistance

TACTICS

Before Combat The Iconic Druid casts goodberry at the start of each day.

During Combat The Iconic Druid attempts to stay out of melee, sending her animal companion to fight while she uses her magic to heal, summon allies, and control the environment.

STATISTICS

Str 21, Dex 13, Con 18, Int 10, Wis 12, Cha 8

Str 6, Dex 12, Con 16, Int 12, Wis 16, Cha 15
Base Atk +0; CMB –3; CMD 8
Feats Self-Sufficient
Skills Craft (jewelry) +3, Handle Animal +6, Heal +9, Knowledge (geography) +5, Knowledge (nature) +7, Perception +9, Spellcraft +5, Survival +7
Languages Common, Druidic, Gnome, Goblin, Sylvan
SQ nature bond (animal companion, snow leopard), nature sense, wild empathy +3
Combat Gear goodberries (5), scroll of cure light wounds, acid; Other Gear leather armor, sickle, sling with 10 bullets, belt pouch, mistletoe, spell component pouch, stick collection, sunrods (2), trail rations (2), 8 gp

Snow Leopard (Small Cat) Animal Companion

Effective Druid Level 1

N Small animal

Init +5; Senses low-light vision, scent; Perception +5

DEFENSE

AC 17, touch 16, flat-footed 12 (+5 Dex, +1 natural, +1 size)
hp 11 (2d8+2)
Fort +4, Ref +8, Will +1

OFFENSE

Speed 50 ft.
Melee bite +7 (1d4+1 plus trip), 2 claws +7 (1d2+1)

STATISTICS

Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +1; CMD 16 (20 vs. trip)
Feats Weapon Finesse
Skills Perception +5, Stealth +13
SQ tricks (attack [all creatures], come, defend, down, guard, heel)


Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.