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Rage Prophet (Bloodrager)

Some ragers are divine in their inspiration. Chiefs and healers, their holy wrath comes from the gods and spirits they revere and is the most fearful thing to behold for their enemies in battle.

This archetype is intended as a rewrite of the “core” rage prophet prestige class and replaces it.

Class Skills

A rage prophet adds Heal and Knowledge (religion) to his list of class skills and removes Knowledge (arcana).

This modifies class skills.

Mystery

At 1st level, a rage prophet selects an oracle mystery. Once made, this choice cannot be changed. This represents the favor granted him by the gods and spirits and influences the revelations and mystery spells she gains.

At 1st, 4th, 8th, 12th, and 16th level, a rage prophet selects a revelation from his chosen mystery. He qualifies for and uses these revelations as an oracle of his bloodrager level but can invoke their powers only when raging. A rage prophet never qualifies for the Extra Revelation feat, neither can benefit from effects or magic items that grant extra revelations.

At 6th, 9th, 12th, and 15th level, a rage prophet is granted a mystery spell. These spells are in addition to the number of spells available to a bloodrager at each level. They cannot be exchanged for different spells at higher levels.

This replaces the 1st-, 4th-, 8th-, 12th-, and 16th- level bloodline powers and bloodline spells.

Oracle Curse

At 1st level, a rage prophet selects one oracle curse. This progresses using his bloodrager level as his equivalent oracle level. If a curse grants access to spells, 4th- and 5th-level oracle spells are added to the rage prophet’s spell list as 3rd-level spells, and 6th- and 7th-level spells are added to the rage prophet’s spell list as 4th-level spells. This replaces the 6th- and 18th-level bloodline feats.

Divine Caster

At 4th level, a rage prophet’s bloodrager spells are treated as divine magic. He uses his weapon or shield as his divine focus.

This ability alters the bloodrager’s spellcasting.

Raging Healer

At 4th level, a rage prophet automatically adds all cure spells or inflict spells (his choice) of any level he can cast to his list of spells known.

This replaces eschew materials.

Indomitable Caster (Ex)

At 10th level, a rage prophet adds his Constitution bonus (if any) on concentration checks. This replaces the 9th-level bloodline feat.

Ragecaster (Su)

Starting at 13th level, when casting in a bloodrage, either with blood casting or the Mad Magic feat, the rage prophet adds his Constitution bonus to the save DC of his spells, in addition to his Charisma bonus.

This replaces the 12th-level bloodline feat.

Enduring Rage (Su)

At 16th level, as a free action, a rage prophet can extend the duration of his bloodrage by sacrificing a spell slot; this prolongs the duration of his bloodrage for a number of rounds equal to the level of the spell slot used. This replaces the 15th-level bloodline feat.

Final Revelations

At 20th level, a rage prophet becomes a perfect vessel of divine wrath. He is granted a bonus on all saving throws equal to his Charisma modifier and can receive the benefits of his revelations even when he is not raging. This replaces the 20th-level bloodline power.

Section 15: Copyright Notice

Legendary Oracles © 2022, Legendary Games; Authors: Author Margherita Tramontano and Aaron Hollingsworth.

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