Clockworker

A clockworker deals with all types of constructs, but he prizes the intricate movements achieved with clockwork creations. Eventually, he becomes a clockwork construct himself. A clockworker has the following class features.

Voice of the Machine (Sp)

At 1st level, a clockworker learns how to speak with constructs. Once per day (plus 1 time per wizard levels), she can speak with a construct as with speak with animals. This ability replaces scribe scroll.

Craft Construct (Ex)

At 5th level, a clockworker gains Craft Construct as a bonus feat, assuming he has at least one of the prerequisite feats. If he does not possess either prerequisite feat and gains one later, he automatically gains Craft Construct.

Additionally, he can create a clockwork familiar as if he possessed the Improved Familiar feat; however, the clockworker cannot gain regular improved familiars unless he actually takes the Improved Familiar feat). This ability replaces the 5thlevel wizard bonus feat.

Flaw in the Machine (Ex)

At 10th level, a clockworker’s knowledge of constructs allows him to easily uncover its strengths and weaknesses. He gains a +10 insight bonus on Knowledge (arcana) checks to determine a construct’s immunity to magic, if any, and its other resistances, immunities, or weaknesses.

Additionally, when he uses a spell or effect that harms a construct, he deals maximum damage. This ability replaces the 10th-level wizard bonus feat.

Controller (Su)

At 15th level, a clockworker gains the ability to use control construct as a spell-like ability once per day, and he gains a +5 insight bonus on Spellcraft checks to establish and maintain control; this bonus applies to opposed Spellcraft checks against the construct’s creator or master. This ability replaces the 15th-level wizard bonus feat.

Construct Apotheosis (Su)

At 20th level, the clockworker leaves his frail humanoid shell behind and transfers his consciousness into a construct body. He gains construct traits, gains 20 hp, and has no Constitution score (which does not impact his maximum hp). This ability replaces the 20th-level wizard bonus feat.

Section 15: Copyright Notice

Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.

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