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Gargoyle (Sorcerer Bloodline)

The crystalline blood of gargoyles flows through your veins, infusing you with the strength of stone. You share your ancestors’ patience and cruelty, and you display signs of obsessive-compulsive behavior.

Class Skill: Stealth.

Bonus Spells: jump (3rd), darkvision (5th), meld into stone (7th), stoneskin (9th), spike stones (11th), flesh to stone (13th), statue (15th), 52 reverse gravity (17th), imprisonment (19th).

Bonus Feats: Arcane Strike, Improved Grapple, Improved Initiative, Improved Sunder, Lightning Reflexes, Power Attack, Still Spell, Skill Focus (Stealth).

Bloodline Arcana: You may use Stealth to snipe with your sorcerer spells. If you’ve already successfully used a Stealth check to hide at least 10 feet from the target of your spell, you can cast the spell and then immediately make another Stealth check to hide. A spell whose casting time is more than 1 standard action cannot be used to snipe. In addition, when you are sniping, you reduce the penalty on Stealth checks to maintain your obscured location by 1/2 your sorcerer level (minimum 1).

Bloodline Powers: As you draw upon the power of your monstrous ancestors, you slowly turn into a living statue.

Granite Claws (Su)

Starting at 1st level, you can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Each of these attacks deals 1d4 points of damage (1d3 if you are Small) plus your Strength modifier. At 5th level, your claws ignore the hardness of any object with a hardness less than 8. At 7th level, the claws are considered adamantine weapons for the purpose of overcoming DR. At 11th level, your claws also deal 1d2 points of Dexterity damage and slow the target for 1 round. A successful Fortitude save (DC 10 + 1/2 your sorcerer level + your Charisma modifier) negates the slow effect but not the ability damage. A target reduced to 0 Dexterity is petrified permanently. Break enchantment, restoration, or stone to flesh can reverse this effect. You can use your claws for a number of rounds per day equal to 3 + your Charisma modifier. These rounds do not need to be consecutive.

Living Statue (Su)

At 3rd level, you can hold yourself so still that you appear to be a statue. You can take 20 on your Stealth check to hide in plain sight as a stone statue.

In addition, you gain a +1 natural armor bonus. At 9th level, this bonus increases to +2. At 15th level, this bonus increases to +4.

Gargoyle Form (Su)

At 9th level, you may assume the form of a gargoyle for a number of minutes per day equal to your sorcerer level as if using monstrous physique II.

This duration does not need to be consecutive, but it must be spent in 1-minute increments.

Possess Statue (Su)

At 15th level, as a standard action, you can possess and animate a Medium stone statue within 100 feet, as if using possess object. The possessed statue has the statistics of a gargoyle and lasts as long as the statue is in range and you concentrate. When using this ability, your actual body is immobile (as if using the living statue ability) and helpless. You can stop using this ability as a move action. If the statue is destroyed, your life force returns to your own body.

Stone Roots (Ex)

At 20th level, your monstrous heritage fully manifests. You are immune to bleed and petrification. As long as you stand on the ground, you are also immune to any effect that would move you from your current position or would knock you prone. In addition, you gain damage reduction 10/adamantine.

Section 15: Copyright Notice

Wayfinder #17. © 2017, Paizo Fans United; Authors: Gabriel Almer, Beth Breitmaier, Dave Breitmaier, Charlie Brooks, Russ Brown, Ben Chason-Sokol, Jeremy Clements, Dixon Cohee, Matt Duval, Robert Feather, Benjamin Fields, Wojciech Grucha?a, Garrett Guillotte, Joe Kondrak, John Laffan, Isabelle Lee, Jeff Lee, Crystal Malarsky, Ben Martin, Jacob McKiernan, Jen McTeague, Jacob W. Michaels, Emily Parks, Rep Pickard, Matt Roth, André Roy, Elliot Smith, Joe Smith, ‘Piratey Steve’ Smith, Neil Spicer, Todd Stewart, John Paul Stoddard, Andrew P. Sturtevant, Margherita Tramontano, Nicholas Wasko, Kerney Williams, and Scott Young.