Jaunter’s Rally

Prerequisite(s): Rogue 14, Jaunter’s Hop, worship a deity that grants the Trickery and Travel domains (or their subdomains)

Benefit(s): As an immediate action, the rogue can expend a mote of movement to teleport up to one ally per five rogue levels to her location, these allies must be on the same plane as the rogue. The rogue determines which allies she wants to teleport at the time of activation; these allies have 1 round to decide to allow or refuse Jaunter’s Rally, and they teleport immediately upon accepting. Allies are teleported as if the rogue had cast teleport on them (her current location is at least “studied carefully” for this purpose), appearing in an empty space adjacent to the rogue. If the rogue is in combat and her allies were not, her allies may roll initiative upon arrival but are not considered flat-footed even though they have not taken any actions.

Section 15: Copyright Notice

The Secrets of the Divine: Adventure, Earth, Magic & Water Copyright © 2014 Steven D. Russell, Author Steven D. Russell.

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