A master of disguise feels no need to advertise her skills to build a reputation. Instead, she believes that never letting her adversaries know her true identity protects her from bad luck or missteps on a job.
At 2nd level, she gains the quick disguise rogue talent, and she can create a disguise twice as quickly as normal even for that rogue talent (she can create a disguise that encompasses only minor details as a standard action).
At 10th level, a master of disguise gains the master of disguise advanced rogue talent and can use it an unlimited number of times per day. Because she must still don a physical disguise to gain this bonus, it doesn’t stack with the bonuses from spells like alter self and disguise self, but since it is completely non-magical, it is more reliable when scrutinized under magical detection.
This ability replaces the rogue talent gained at 10th level.
Pathfinder Roleplaying Game Ultimate Intrigue © 2016, Paizo Inc.; Authors: Jesse Benner, John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Robert N. Emerson, Amanda Hamon Kunz, Steven Helt, Thurston Hillman, Tim Hitchcock, Mikko Kallio, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alexander Riggs, David N. Ross, David Schwartz, Mark Seifter, Linda Zayas-Palmer.