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Spear Maiden

Warrior women are not unknown, and certain regions produce a large number of them. Some of these warrior women spend only part of their youth as full-time warriors and many an outlander is surprised to find that a mother of five, is a demoness with a sword. Then there are the shield maidens, sworn by mighty oaths to stand between the many threats to the people they serve. They are living weapons that spend their days and nights honing themselves for battle, and woe be to any who face them across a shieldwall. To follow the road of a spear maiden is a hard choice to make, but once made, few ever go back on their oaths.

Master of the Spear 1 (Ex)

At 1st level, the spear maiden gains the Weapon Focus (spear) feat and treats a spear as a trip weapon.

Master of the Spear 2 (Ex)

At 2nd level, a spear maiden gains a +1 bonus to CMB to make trip attacks made with a spear, and a +1 to CMD to defend against attacks that would sunder, disarm, or otherwise target her spear. Furthermore, this bonus applies to saving throws to resist spells that target her spear. This bonus increases by +1 every four levels. Also, a spear maiden may take the Weapon Specialization feat when she reaches 4th level.

This replaces heavy armor proficiency and lay on hands.

Battle Maiden (Ex)

At 3rd level, and every three levels thereafter, the spear maiden gains a combat feat.

This replaces mercy.

Master of the Shieldwall (Ex)

At 4th level, the spear maiden gains the Shield Wall** feat whether or not she has the prerequisites for it. She can use it even if her ally does not have this feat. When she uses this feat, she gains a +1 bonus to her attack and damage rolls.

This bonus increases by +1 every 3 levels.

This replaces spells.

Head of the Swine (Ex)

At 5th level, the spear maiden gains the Swine’s Head* feat whether she has the prerequisites for it or not. She can use it even if her ally does not have this feat. Whenever she uses the feat in combat, she gains a +2 bonus to attack rolls in addition to any bonus from charging. Furthermore, the critical threat range of her melee weapon is doubled. If she is wielding a spear, the threat range is increased to 18–20. If charging, she does not take the –2 penalty to AC.

This replaces divine bond.

Section 15: Copyright Notice

The Lost Lands World Setting: Pathfinder Rules Addendum, ©2020, Frog God Games.