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Spellscorn Fighter

Whether jealous of the power to manipulate reality, prideful at not needing “parlor tricks” to fight, vengeful of the crimes of arrogant mages, or angry with those who meddle with powers beyond their control, each spellscorn fighter has a reason to hate, fear, or distrust practitioners of magic. They train in special techniques to both withstand arcane assaults and bring down casters.

The spellscorn figher is an archetype of the fighter class.

Class Skills

The spellscorn fighter gains Knowledge (arcana) and Spellcraft as class skills.

Bonus Feats

The spellscorn fighter gains Step Up and Blind-Fight as bonus feats at 1st level.

This replaces the normal bonus feat gained at that level.

Hardened Mind (Ex)

Starting at 2nd level, a spellscorn fighter gains a +1 bonus on Will saves against charm and compulsion effects. This bonus increases by +1 for every 4 levels beyond 2nd.

This ability replaces bravery.

Spellscorn Shield (Ex)

Starting at 3rd level, while using a shield, a spellscorn fighter may add half his shield bonus to armor class as a bonus to all Reflex saving throws and to his touch AC. He also gains the Evasion ability while using a shield other than a buckler.

This ability replaces armor training 1.

Mage Killer (Ex)

Starting at 5th level, a spellscorn fighter gains a +1 bonus on attack and damage rolls against creatures that have cast a spell or used a spell-like ability in the past round, as well as against summoned monsters. This bonus increases by +1 at 9th level and every 4 levels thereafter.

This ability replaces weapon Training.

Disruptive

The spellscorn fighter gains Disruptive as a bonus feat at 6th level.

This replaces the normal bonus feat gained at that level.

Spellscorn Armor (Ex)

Starting at 7th level, while wearing medium or heavy armor, a spellscorn fighter gains spell resistance equal to 6 + his class level.

This ability replaces armor training 2.

Spellbreaker

The spellscorn fighter gains Spellbreaker as a bonus feat at 10th level.

This replaces the normal bonus feat gained at that level.

Stalwart (Ex)

Starting at 11th level, while wearing medium or heavy armor, a spellscorn fighter can use mental and physical resiliency to avoid certain attacks. He gains the stalwart class feature as an inquisitor.

This ability replaces armor training 3

Resist Energy (Ex)

Starting at 15th level, while wearing medium or heavy armor, a spellscorn fighter gains resistance to acid, cold, electricity, and fire damage equal to his armor bonus to AC.

This ability replaces armor training 4.

Spell Immunity (Ex)

At 19th level, a spellscorn fighter may spend a standard action to harden his resolve against magic. For 1 round, he has spell immunity; this is effectively unbeatable spell resistance. Spells that do not allow spell resistance still affect him normally.

This ability replaces armor mastery.

Sever Magic (Ex)

At 20th level, a spellscorn fighter learns to cut off a mage from his power source. As a standard action, he may make a single melee attack against a creature capable of casting spells or using spell-like abilities. If the attack hits and deals damage, the target must make a Fortitude save (DC = the damage dealt) or be unable to cast spells or use spell-like abilities for 1 round for every 5 points of damage dealt by the attack.

This ability replaces weapon mastery.
Section 15: Copyright Notice

Advanced Archetypes © 2014, Flaming Crab Games; Authors: Tanner Wahlin, Alex Abel, and C. J. Withers