Berserkers are savage warriors who excel in surviving in the outdoors.

Class Features

A berserker has the following class features.

Hit Die: d12. This replaces armor training.

Weapon and Armor Proficiencies

Berserkers are not proficient with heavy armor or tower shields.

Class Skills

A berserker gains Acrobatics (Dex), Knowledge (nature) (Int), and Perception (Wis) as class skills.

Fast Movement (Ex)

A berserker’s base speed is increased by +5 ft. at 1st level and again at 3rd level.

This ability replaces bravery.

Uncanny Dodge (Ex)

At 2nd level a berserker gains the uncanny dodge ability as a rogue of the same level.

This ability replaces the fighter’s 2nd-level bonus feat.

Improved Uncanny Dodge (Ex)

At 6th level a berserker gains improved uncanny dodge.

This ability replaces the fighter’s 6th-level bonus feat.

Frenzy (Ex)

A berserker gains rage at 1st level and greater rage at 11th level as the barbarian class features. A berserker also gains rage powers as a barbarian of the same level. For any effects dependent on barbarian levels the berserker’s levels count as barbarian levels.

This ability replaces weapon training 1, 2, 3, and 4.

Section 15: Copyright Notice

Blood & Steel, Book 1: The Fighter. Copyright 2014, Publishing; Author: Taylor Hubler.

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