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Bonded Pet

The history between fighters and animals is long. Many men owe their lives to their pet’s sharper set of ears and keen nose looking out for them, and their sanity to a companion that will listen when they need to talk. Time spent training a pet means time away from training themselves, but there are fighters who believe the trade more than worth it.

Bonded Pet (Ex)

A fighter can choose to take this alternate class feature at 3rd level (replacing armor training) or 5th level (replacing weapon training). The level at which a fighter chooses bonded pet affects the pets she can select and the power they posses.

If a fighter chooses bonded pet at 3rd level, she gains an animal companion suitable for riding or scouting. A fighter can choose an animal companion from the following list: badger, bird, camel, dog, horse, or pony. This animal is a loyal companion that accompanies the fighter on her adventures as appropriate for its kind.

If a fighter chooses bonded pet at 5th level, she gains a combat-ready animal companion. A fighter can choose an animal companion from the following list: cat (small), dire rat, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the fighter may choose a shark instead. This animal is a loyal companion that accompanies the fighter on her adventures as appropriate for its kind. This ability functions like the druid animal companion ability (which is part of the nature bond class feature), except that the fighter’s effective druid level is equal to half her fighter level.

Bonded pet replaces armor training or weapon training entirely, not just at 3rd or 5th level. A fighter still gains armor mastery and weapon mastery as normal.

Section 15: Copyright Notice

Strategists and Tacticians. Copyright 2010, 4 Winds Fantasy Gaming; Author Ryan Costello, Jr.