Animal Companions – Effective Druid Level 7

Camel, Crocodile*, Small Cat

Camel CR —

N Large animal
Init +4; Senses low-light vision, scent; Perception +9

DEFENSE

AC 18, touch 13, flat-footed 14 (+4 Dex, +5 natural, –1 size)
hp 45 (6d8+18)
Fort +8, Ref +9, Will +2; +4 on Will saves vs. enchantments Defensive Abilities evasion

OFFENSE

Speed 50 ft.
Melee bite +10 (1d4+9)
Ranged spit +7 ranged touch (sickened for 1d4 rounds)

Space 10 ft.; Reach 10 ft.

STATISTICS

Str 23, Dex 18, Con 16, Int 2, Wis 11, Cha 4
Base Atk +4; CMB +11; CMD 25 (29 vs. trip)
Feats Endurance, Run, Weapon Focus (bite)
Skills Perception +9
SQ tricks (attack [any creature], come, down, fetch, guard, heel, stay, work)

Crocodile* CR —

N Medium animal
Init +2; Senses low-light vision; Perception +9

DEFENSE

AC 20, touch 12, flat-footed 18 (+2 Dex, +8 natural)
hp 45 (6d8+18)
Fort +8, Ref +7, Will +3; +4 on Will saves vs. enchantments
Defensive Abilities evasion

OFFENSE

Speed 20 ft., swim 30 ft.

Melee bite +10 (1d8+9) or tail slap +10 (1d12+9)
Special Attacks death roll, grab, sprint

STATISTICS

Str 22, Dex 14, Con 17, Int 1, Wis 12, Cha 2
Base Atk +4; CMB +10 (+14 grapple); CMD 22 (26 vs. trip)
Feats Run, Skill Focus (Perception, Stealth)
Skills Perception +9, Stealth +12, Swim +14
SQ hold breath, tricks (attack [any creature], come, defend, guard, seek)

An asterisk (*) after an animal companion’s name indicates that only druids can select that type of companion.

Small Cat CR —

N Medium animal
Init +6; Senses low-light vision, scent; Perception +6

DEFENSE

AC 21, touch 16, flat-footed 15 (+6 Dex, +5 natural)
hp 39 (6d8+12)
Fort +7, Ref +11, Will +3; +4 on Will saves vs. enchantments
Defensive Abilities evasion

OFFENSE

Speed 50 ft.
Melee bite +10 (1d6+4 plus trip), 2 claws +11 (1d3+4)

STATISTICS

Str 18, Dex 22, Con 15, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +8; CMD 24 (28 vs. trip)
Feats Skill Focus (Stealth), Weapon Finesse, Weapon Focus (claws)
Skills Acrobatics +10 (+18 when jumping), Climb +9, Perception +6, Stealth +13
SQ sprint, tricks (attack [all creatures], come, defend, down, fetch, guard, heel, stay)

Section 15: Copyright Notice

Pathfinder Roleplaying Game: NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.

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