Animal Companions – Effective Druid Level 18-19

Dinosaur*, Viper Snake, Wolf

Dinosaur*

N Medium animal
Init +6; Senses low-light vision, scent; Perception +13

DEFENSE

AC 32, touch 17, flat-footed 25 (+6 Dex, +1 dodge, +15 natural)
hp 142 (15d8+75)
Fort +14, Ref +15, Will +6; +4 on Will saves vs. enchantments
Defensive Abilities improved evasion

OFFENSE

Speed 60 ft.
Melee bite +17/+12 (1d6+6), 2 claws +17 (1d4+6), 2 talons +18 (2d6+6)
Special Attacks pounce

STATISTICS

Str 22, Dex 22, Con 20, Int 2, Wis 12, Cha 14
Base Atk +11; CMB +17; CMD 34
Feats Diehard, Dodge, Endurance, Improved Natural Attack (talons), Mobility, Run, Skill Focus (Perception), Weapon Focus (talons)
Skills Acrobatics +14 (+26 when jumping), Perception +13, Stealth +13
SQ tricks (attack [any creature], come, defend, down, fetch, guard, heel, perform, seek, stay, track, work)

An asterisk (*) after an animal companion’s name indicates that only druids can select that type of companion.

Viper Snake

N Medium animal
Init +5; Senses low-light vision, scent; Perception +13

DEFENSE

AC 30, touch 16, flat-footed 24 (+5 Dex, +1 dodge, +14 natural)
hp 112 (15d8+45)
Fort +11, Ref +14, Will +6; +4 on Will saves vs. enchantments
Defensive Abilities improved evasion

OFFENSE

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +17/+12 (1d6+7 plus poison)

STATISTICS

Str 20, Dex 21, Con 14, Int 1, Wis 12, Cha 2
Base Atk +11; CMB +16; CMD 32 (can’t be tripped)
Feats Dodge, Improved Natural Attack (bite), Mobility, Skill Focus (Perception), Skill Focus (Stealth), Toughness, Weapon Finesse, Weapon Focus (bite)
Skills Acrobatics +10 (+6 when jumping), Climb +17, Perception +13, Stealth +17, Swim +13
SQ tricks (attack [any creature], come, defend, down, fetch, guard, heel, seek, stay)

SPECIAL ABILITIES

Poison (Ex) Bite—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1 Con; cure 1 save.

Wolf

N Large animal
Init +5; Senses low-light vision, scent; Perception +13

DEFENSE

AC 31, touch 15, flat-footed 25 (+5 Dex, +1 dodge, +16 natural, –1 size)
hp 157 (15d8+90)
Fort +14, Ref +14, Will +6; +4 on Will saves vs. enchantments
Defensive Abilities improved evasion

OFFENSE

Speed 50 ft.
Melee bite +20/+15 (2d6+13 plus trip)

Space 10 ft.; Reach 5 ft.

STATISTICS

Str 28, Dex 20, Con 20, Int 2, Wis 12, Cha 6
Base Atk +11; CMB +21; CMD 37 (41 vs. trip)
Feats Blind-Fight, Dodge, Improved Natural Attack (bite), Mobility, Run, Skill Focus (Perception), Toughness, Weapon Focus (bite)
Skills Perception +13, Stealth +10, Survival +4
SQ tricks (attack [any creature], come, defend, down, fetch, guard, heel, perform, seek, stay, track, work)

Section 15: Copyright Notice

Pathfinder Roleplaying Game: NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.

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