|Title||Throne-Shadow, The Whispering Councilor|
|Portfolio||Blackmail, bureaucracy, and poison|
|Worshipers||Bureaucrats, opportunists, politicians|
|Typical Worshiper Alignment||Neutral Evil|
|Domains||Charm, Knowledge, Nobility, Trickery|
|Subdomains||Deception, Leadership, Love, Memory|
|Favored Weapon||Fighting fan|
Lyvalia was once a favored handmaiden of the gods, and she worked hard in the heavens, organizing and preparing for them, seeing that all was right and ready for any task at hand. Acting as liaison between the gods and their agents, she learned many things. Slowly, she began gathering power into her own hands, simply to make things proceed more easily. It was only after her efforts were derided by Braal, primitive god of War (referred to in the Divine Record as the divine father to Nise), that she began actively using her power for her own selfish ends. She then manipulated events to cause the fall of Braal, and the Geranites note this as the beginning of the end of that particular reality, though Lady Justice did what she could to mitigate the damage and expose Lyvalia’s plot. The Throne-Shadow had prepared for such and released a flood of daemons into the heavenly realm, using the diversion to steal a variety of useful divine items to spark her own divinity. In the space between realities, before she came to the world, she made plans-slow, intricate plans. She let anger and revenge ruin her once, but never again. Her plots now are cold and calculating, advancing her agenda one piece at a time. When all the pieces are in place, she will be the power behind it all.
In a jealous mirror of The Divine Record, Lyvalians keep the Book of Secrets, which has the core of observance and doctrine, but mostly serves as a receptacle of notes for blackmail, theft, and manipulation. As such, each book is quite different in appearance and content. The followers of Lyvalia are organized in a cell structure, each group knowing only one member of the rank above it in the cult. Within each cell, the leader is called the Patron, and the others, Supplicants. Information about the membership is tightly controlled, and the loss of one member will rarely endanger more than a handful of others. Cult members must be vetted by those above them, and are required to supply information that can be used against them. The cult acts as a support group providing information and resources to advance in a continuing cycle of power and influence. A careful economy of favors runs through the cult, where gifts and actions are traded to the benefit of all cultists and through them, the goddess. Gerana and Nise are especially vigilant against Lyvalia’s machinations, as are their clergy.
Homage and supplication to Lyvalia often appears as courtly procedures, recitation of regulations and the like, but also involves the burning of requests to her written on slips of paper. This does not have to be done alone, as the exchange of information is a key element to the worship of The Whispering Councilor. Cases in point are Lyvalia’s holy days, which are tied to the beginning of court sessions, important political appointments, and tax collection deadlines.
The following religion traits may be chosen by worshipers of this deity.
Benefit Choose a single poison. If it is an injury poison, you gain the poison use ability for that poison, and when using that poison, add a +1 trait bonus to the save DC. Additionally, you gain a +2 trait bonus to saves against that poison.
The Gods of Porphyra © 2012, Purple Duck Games; Authors: Christopher Kaiser, Perry Fehr, Mark Gedak, August Hahn, John Hazen, Sean Holland, Sam Hing, James H. Lewis, Chris Longhurst, Scott Messer, Sean O’Connor, David Nicholas Ross, and Jeremy Whalen