Winter Legendary Domain

The domain of winter is one of frigid temperatures and harsh storms. As a cleric of the winter domain, you thrive in the cold places of the world trudging amongst the snow and ice. The winter chill flows before you, and spreading the grace of winter’s chill across the land is your goal.

Divine Skill: Acrobatics

Cryokinesis (Sp)

You gain the cold blast wild talent and the kinetic blast class feature, treating half your cleric level as your kineticist level (minimum 1) and your Wisdom modifier as your Constitution modifier. You also gain the icewalker utility wild talent. You can spend 1 point of faith as a free action to treat your cleric level as your kineticist level for one round instead.

Freezing Mist (Sp)

At 4th level, you can create a misty fog or mass of precipitation to surround you.

The mist grants you a 20% miss change from concealment but does not prevent you from being targeted. This mist cannot form in a hot area, 70 degrees Fahrenheit or higher. Additionally, if you take fire damage, the mist is suppressed for 1 round. You may activate this ability for 1 minute as a free action by spending a faith point and may spend a faith point whenever the duration expires to continue the effect for an additional minute.

Penetrating Chill (Su)

Starting at 8th level, whenever you cast a spell that deals cold damage or use your cold blast you can spend 1 point of faith as a swift action to treat the cold resistance of any affected creature as 10 lower. If an affected creature is immune to cold, they are instead treated as though they had cold resistance 30.

Domain Spells

1stfrostbite, 2nd-winter’s grasp, 3rdsleet storm, 4th-icy simulacrum*, 5thcone of cold, 6thfreezing sphere, 7thice body, 8th-wandering weather (winter/polar weathers only), 9thpolar midnight

Section 15: Copyright Notice

Prayer – Gods of Winter and Hunting, © 2023, Orphaned Bookworm Productions, LLC, Author: Connor Bates.

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