Granted Power: You are beyond the constraints of good, evil, law and chaos. You gain Versatile Channeler as a bonus feat. You must meet the feat’s prerequisites. This feat appears in the “Versatile Channeler” section in Chapter 3 of Pathfinder Roleplaying Game Ultimate Magic.

Touch of Amorality (Su)

You can touch a willing creature as a standard action, making it more resistant to spells and spell-like effects based upon alignment.

The target receives a bonus to saving throws against spells and spell-like effects with the chaotic, evil, good and lawful descriptors equal to 1/2 your cleric level (minimum +1). This effect fades after 3 rounds. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Adaptable Strike (Su)

At 8th level, you can give your unarmed strike any one of the following four special weapon qualities — anarchic, axiomatic, holy or unholy — for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th. You do not have to select the same special weapon quality for each additional use.

Domain Spells

1stsanctuary; 2ndalign weapon; 3rddispel magic; 4thspell immunity; 5thatonement; 6th—greater dispel magic; 7threpulsion; 8thgreater spell immunity; 9thastral projection.

Section 15: Copyright Notice

Icebound Copyright 2021, Michael Mars; Author: Tom Knauss

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