In the Great Beyond, belief is power. Idealist clerics are personifications of this power, each embracing the purest ideal of his deity’s realm. In doing so an idealist becomes a powerful conduit, gaining the power to channel the essence of his deity’s plane.
Planar Bond (Su)
At 1st level, an idealist must choose one plane as his planar bond. This plane must be his deity’s home plane. An idealist can spontaneously cast the 1st-, 4th-, and 7th-level spells listed below for his chosen plane (provided he can cast spells of that level), in addition to cure or inflict spells.
† This spell is not added to your cleric list—you can cast it spontaneously only using planar bond.
This alters spontaneous casting.
Invoke Realm (Su)
When an idealist channels energy, she channels raw essence rather than positive or negative energy, superimposing a portion of her deity’s planar realm over her location. This effect extends out to a radius of 10 feet, plus 5 feet for every 2 cleric levels she has beyond 1st, to a maximum radius of 55 feet at 19th level. This effect lasts for 1 round plus 1 round per point of the idealist’s Charisma bonus. While this effect is active, the idealist gains a +1 bonus on Diplomacy checks against creatures who worship her deity and a +1 bonus on Intimidate checks against creatures who do not. This bonus increases by 1 at 5th level and every 5 levels thereafter.
This channeled energy imposes itself over the current terrain, changing its visual appearance to more thematically suit the energy’s associated planar realm, but cannot hide obvious hazards or otherwise allow for a creature to hide any more effectively than the normal terrain would. This is an illusion (glamer) effect with a caster level equal to the idealist’s level.
Within the radius of the idealist’s channeling, all alignment and magic planar traits are suppressed and replaced with the traits of the plane that matches the idealist’s planar bond. This includes alignment, gravity, and magic traits. In the case of the Astral Plane, since the time trait remains unaltered, your spellcasting only feels fast—you gain a +4 bonus on all concentration checks rather than the ability to apply Quickened Spell effects.
This alters channel energy.
Pathfinder Roleplaying Game Planar Adventures © 2018, Paizo Inc.; Authors: Robert Brookes, John Compton, Paris Crenshaw, Eleanor Ferron, Thurston Hillman, James Jacobs, Isabelle Lee, Lyz Liddell, Ron Lundeen, Joe Pasini, Lacy Pellazar, Jessica Price, Mark Seifter, F. Wesley Schneider, Todd Stewart, James L. Sutter, and Linda Zayas-Palmer.