You imitate an unearthly creature with uncanny clarity through your art.
Cost: Feat or 3rd-level bard spell known.
Effect: You assume the form of an aberration. You must have seen that creature up close (a minimum of 30 feet). You are effectively disguised as that specific aberration. This performance otherwise functions as beast shape I except that you can still access your gear.
If your alignment differs from that of the aberration, you become shaken for as long as the performance lasts. This cannot make you frightened, but if your game uses the dread rules, it increases your dread by 1 stage, and your stage of dread can’t decrease while you perform. If you have at least 10 ranks in a prerequisite skill, the spell improves to beast shape II. At 12 ranks, the spell improves to beast shape III. At 14 ranks, the spell improves to beast shape IV. This performance has audible and visual components.
Use: 1 bardic performance round per minute.
Action: 1 minute.
Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.