The phrenologist is an expert at reading creatures’ skulls, and he learns to use this knowledge to his benefit.
Phrenological Knowledge (Ex)
He adds half his class level (minimum 1) on all Knowledge (arcana) checks for the phrenology occult skill unlock.
This ability replaces bardic knowledge.
Starting at 2nd level, a phrenologist can use knowledge gleaned from a creature’s skull to tailor a performance. All creatures on which the phrenologist has successfully used his phrenology skill unlock take a –2 penalty on all saving throws against the phrenologist’s bardic performances.
This ability replaces well-versed.
At 10th level, a phrenologist gains either Psychic Maestro* or Psychic Virtuoso* as a bonus feat. If he chooses Psychic Maestro, he must select phrenology as one of his two skill unlocks to use an additional time.
This ability replaces jack-of-all-trades.
A phrenologist gains the following types of bardic performance.
Skull Sonata (Su): At 1st level, a phrenologist learns to use the resonance of other creatures’ skulls to increase sonic damage. All enemies within 30 feet of the phrenologist that have skulls take an amount of additional sonic damage equal to half the phrenologist’s bard level (minimum 1) each time they take sonic damage. Skull sonata relies on audible components.
This ability replaces inspire courage.
At 3rd level, a phrenologist can use his performance to send his own senses into another’s skull, as the spell witness (DC = 10 + 1/2 the phrenologist’s class level + his Charisma modifier). At 11th level, this performance’s duration increases to 10 minutes per bard level, and at 19th level, the duration increases to 1 hour per bard level. In your head relies on audible components.
This ability replaces inspire competence.
When a phrenologist uses the fascinate bardic performance, he can send forth psychic fingers along with his performance, allowing him to study one of the fascinated creatures with his phrenology skill unlock without touching its head physically and without it being helpless, willing, or paralyzed. This does not spend his daily use of the phrenology skill unlock.
This ability alters fascinate.
Pathfinder Roleplaying Game Occult Adventures © 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend.