A totemic sage adds Knowledge (arcana), Knowledge (planes), and Spellcraft to his or her list of class skills. The totemic sage gains a +2 competence bonus on skill checks with these skills at 3rd level. At 6th level and every 3 levels thereafter, this bonus increases by +2.
This ability replaces trap sense.
At 1st level, the totemic sage aligns with one of the following constellations: Beast, Dragon, Fiend, Hero, Thief, or Tree. The totemic sage cannot seal pacts with spirits whose constellation opposes the aligned constellation. Also, the totemic sage is treated as a binder of ½ his or her barbarian level when making binding checks with all unaligned spirits. Each of the constellations listed above possesses an associated totem rage power. Every such totem rage power that the totemic sage possesses grants the totemic sage a +1 bonus to the saving throw DC of the granted abilities of spirits that belong to the associated constellation. For example, a totemic sage who is aligned with the Beast constellation and possesses the lesser beast totem and beast totem rage powers gains a +2 bonus to the saving throw DC of Beast constellation spirits. This bonus cannot exceed +3.
The constellations (and their associated totems) are:
- Beast (beast totem)
- Dragon (dragon totem)
- Fiend (fiend totem)
- Hero (spirit totem)
- Thief (chaos totem)
- Tree (world serpent totem)
This ability replaces fast movement.
The following rage powers, organized by the totemic sage’s associated constellation, complement the totemic sage archetype:
Pact Magic Unbound, Vol. 1. Copyright, 2012, Radiance House. Author(s): Alexander Augunas, Dario Nardi