Weapon Expert

A weapon expert is a rogue who, rather than stab his opponents in the back, prefers to face them upfront. These men and women are fighters in their training and rogues in their hearts, and are as likely to rob you blind as to challenge you to an honorable duel. Others may prefer poison or a knife in the back when making a kill, but the weapon expert knows there is strength, and wisdom, in facing your battles head-on.

The weapon expert is an archetype of the rogue class.

Skill Points per Level

A weapon expert gains 2 fewer skill points per level.


A weapon expert is proficient with all martial weapons, medium armor, and shields (but not tower shields.)

This replaces trapfinding.

Weapon Training (Ex)

A weapon expert gains weapon training as the fighter class feature at 1st level. He may select another group of weapons at 3th level and at every two levels thereafter, to a maximum of 10 at 19th level.

This ability replaces sneak attack.

Fighter Training (Ex)

Starting at 3rd level, a weapon expert treats half his rogue levels as fighter levels when meeting the prerequisites for feats. These levels stack with any fighter levels he may have.

This replaces ambush. If not playing with the added ambush class feature (See Glory Rogue), ignore this ability.

Armored Rogue (Ex)

At 3rd level, the weapon expert keeps the benefits of evasion even when wearing medium armor. At 7th level, a weapon expert may move in medium armor without a detriment to his speed.

This replaces trapsense.

Weapon Mastery (Ex)

At 20th level, a weapon expert chooses one weapon, such as the longsword, greataxe, or longbow. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type.

This replaces the master strike class feature.

Section 15: Copyright Notice

Rogue Glory. Copyright 2013, Drop Dead Studios; Author Adam Meyers.

scroll to top