Divine Avenger

For some god-touched aasimar, their divine ancestry does not gift them with holy power or magical might, but instead instills a dark and necessary purpose in their very soul. These “divine avengers” must cloak their true nature from the world, using their divinely inspired diplomatic skills to hide the killer who awaits the opportunity to carry out its godly purpose.

Call Truce

At 5th level, the divine avenger gains Call Truce as a bonus feat, even if he would not otherwise meet the prerequisites.

This replaces the startling appearance class feature.

Beatific Countenance (Su)

Starting at 11th level, while the divine avenger is in his social identity whenever a creature comes within 60 ft. of him, they must succeed at a Will save (DC 10 + 1/2 level + Charisma modifier) or have their attitude towards him automatically improved by one step. This ability lasts for 1 hour per level at which point the affected target’s attitude drops one step. Any improvements to the affected creature’s attitude resulting from successful Diplomacy checks or other similar actions taken after the creature was affected by the ability remain. This ability has no impact on creatures without sight. Once a creature has passed or failed their save against this ability they cannot be affected again for 24 hours.

This replaces the startling appearance class feature.

Shock of Betrayal (Ex)

From 17th level on, the divine avenger may choose to reveal his vigilante identity to a creature whose attitude towards him is at least indifferent; this creature must make a Will save (DC 10 + class level + Charisma modifier) or be stunned until the end of the divine avenger’s next turn. Once a creature has been subjected to this ability, it does not work again against that target.

This replaces the stunning appearance class feature.

Section 15: Copyright Notice

Vigilantes of Skybourne. © 2016, Drop Dead Studios, LLC; Author: Adam Meyers

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