A demon binder deals with creatures far more dangerous and evil than eidolons. While not all demon binders start out evil—some are just amoral and foolish—consorting with demons eventually corrupts their souls. A demon binder has the following class features.
Alignment: Demon binders must be of any non-lawful and non-good alignment.
At 1st level, the demon binder knows a small number of demonic true names and can individually summon a small number of dretches whose true name she knows. As the demon binder increases in level, she learns the true names of more powerful demons, and she may unlearn old true names and gain new ones. See Table 6-2 for the number of true names and the types of demons available to demon binders by level.
The demon binder’s knowledge of true names creates a special connection between the demon and the demon binder. Because of this, demons called with their true names are bound to the demon binder and have following abilities.
- A bound demon can telepathically communicate with the demon binder who summoned it, as long as the demon and binder are on the same plane.
- A bound demon returns to the Abyss only when the demon binder dismisses it or when it is reduced to a number of negative hp equal to or greater than its Constitution score. When the demon is returned to the Abyss due to loss of hp, it cannot be summoned again by the demon binder until a month passes or the demon binder gains a new summoner level, whichever occurs first.
- Due to a bound demon’s connection to the demon binder, it can touch or attack creatures that are protected by protection from evil, protection from chaos, and similar effects that prevent contact with summoned creatures, with the exception of effects created by a mythic spell or a mythic ability.
- Bound demons lose their ability to summon other demons and outsiders.
A demon binder can summon a bound demon by using its true name in a silent ritual that takes 1 min. to perform. When summoned in this way, the bound demon’s hp are unchanged from the last time it was summoned. The only exception to this is if the bound demon was slain, in which case it returns with half its normal hp.
Bound demons do not heal naturally.
A bound demon remains until dismissed by the demon binder (a standard action).
If the demon binder is unconscious, asleep, or killed, the bound demon is freed to wreak havoc on the world (which often includes making sure the demon binder who summoned it is truly dead). A freed demon can never be summoned by the demon binder again, and the demon binder effectively loses that true name slot and cannot replace it with another true name.
A demon binder starts out knowing a number of true names of dretches equal to her Intelligence modifier. Starting at third level and every three levels after, the demon binder gains another true name and can choose to forget one true name she knew before to gain a new true name of any type of demon she can know based on her level (see Table 6-2).
Each demon bound to the demon binder by its true name has its own personality and ambitions, which are decided and controlled by the GM. When the demon binder summons a demon, she can control its actions telepathically. A demon binder can never share true names she knows with other creatures, and she can only utter it telepathically or use it mentally in the silent demon summoning ritual.
A demon binder can summon only one bound demon at a time. She must dismiss a summoned bound demon before she can perform the ritual to summon another bound demon. This ability replaces the eidolon ability.
Demonic Link (Su)
Starting at 1st level, a demon binder forms a close bond with each bound demon.
If a bound demon within 100 ft. of the demon binder takes enough damage to send it back to the Abyss, the demon binder can, as a free action, sacrifice any number of hp. Each hp sacrificed prevents 1 hp of damage done to the bound demon.
|Levels||Number of True Names||True Names Available by Demon Type|
|9-11||+1||Incubus, shadow demon, succubus|
|12-14||+1||Kalavakus, nabasu, vrock|
|15-17||+1||Hezrou, omox, glabrezu|
|18-20||+1||Marilith, nalfeshnee, shemhazian, vrolikai|
Furthermore, the demon binder can pull the Abyssal energy from a bound demon to heal herself. Up to three times per day, as a standard action that provokes attacks of opportunity, the demon binder can siphon the energy from one of her bound demons to heal a number of hp equal to twice her summoner level. The ability deals twice as much damage to the bound demon. Siphoning such foul energy from abound demon is an evil act, as it corrupts the soul of the demon binder.
This ability replaces life link.
Share Spells (Su)
A demon binder may cast spells on her bonded demon even if the spells do not normally affect creatures of the bound demon’s type (outsider). Any ongoing spell the demon binder has cast on a bonded demon immediately ends upon the demon’s dismissal.
This ability replaces bonded senses.
Demonic Interference (Ex)
At 4th level, whenever a demon binder is within her bound demon’s reach, the demon binder receives a +2 shield bonus to her AC and a +2 circumstance bonus on her saving throws. This bonus does not apply if the bound demon is grappled, helpless, paralyzed, stunned, or unconscious.
This ability replaces shield ally.
Demonic Fury (Su)
At 6th level, as a standard action, a demon binder can command her bound demon into a rage. This functions as the rage spell, with a caster level equal to the demon binder’s summoner level. The demon binder can use this ability once per day at 6th level, plus one additional time per day for every four levels beyond 6th.
This ability replaces maker’s call.
True Control (Su)
At 8th level, a bound demon stays loyal to the demon binder (and under the demon binder’s character’s control) even if the demon binder is unconscious, asleep, or for the first 24 hrs. the demon binder is dead. If the demon binder is dead for more than 24 hrs., the demon becomes free to wreak havoc on the world and to harm the demon binder.
This ability replaces transposition.
Demonic Aspect (Su)
At 10th level, the link between the demon binder and her bound demons becomes so great the demon binder takes on some demonic characteristics. The demon binder gains resist electricity 4, gains a +4 bonus to saving throws against poison, and gains resist acid, cold, and fire (5).
This ability replaces aspect.
Greater Demonic Interference (Su)
At 12th level, whenever the demon binder is within a bound demon’s reach, the demon binder receives +4 natural armor bonus to AC and a +4 bonus to saving throws. If the demon is affected by demonic fury, the bonuses increase to +6. These bonuses do not apply if the bound demon is grappled, helpless, paralyzed, stunned, or unconscious.
This ability replaces greater shield ally.
Greater Demonic Link (Su)
At 14th level, when using demonic link to heal herself, the demon binder can siphon from a demon a number of hp equal to three times her level and she only deals one hp damage to the demon for each hp siphoned. Further, the demon binder can do this as an immediate action when she is reduced to 0 or fewer hp. If the hp siphoned are enough to keep the demon binder from falling unconscious or from dying, the demon binder does not fall unconscious or die.
This ability replaces life bond.
Greater Demon Aspect (Su)
At 16th level, a demon binder’s connection to the Abyss becomes complete.
If she is not chaotic evil, her alignment becomes so. She becomes immune to electricity and poison and gains resist 10 to acid, cold, and fire. If she does not know Abyssal, she gains that language. She also gains telepathy within 50 ft.
This ability replaces merge forms.
Twin Summoning (Su)
This ability replaces greater aspect.
Bind Balor (Su)
At 20th level, a demon binder gains the true name of a balor and can summon it as a bound demon with the following differences. If the demon binder ever falls asleep, falls unconscious, or dies, she loses control of the balor. A balor cannot be summoned if the demon binder already has one or more bound demons summoned, and other bound demons cannot be summoned if the balor has been summoned. Once a balor is dismissed due to damage, it cannot be summoned again for 100 years.
This ability replaces twin eidolon.
Deep Magic. © 2014 Open Design LLC. Authors: Wolfgang Baur, Tom Benton, Creighton Broadhurst, Jason Bulmahn, Ross Byers, Charles Lee Carrier, Tim Connors, Adam Daigle, Jonathan Drain, Mike Franke, Ed Greenwood, Frank Gori, Jim Groves, Amanda Hamon Kunz, Sam Harris, Brandon Hodge, Phillip Larwood, Jeff Lee, John Ling, Jr., Chris Lozaga, Ben McFarland, Nicholas Milasich, Carlos Ovalle, Richard Pett, Marc Radle, Stephen Radney-MacFarland, Wade Rockett, Stephen Rowe, Adam Roy, Amber E. Scott, Neil Spicer, Owen K.C. Stephens, Joshua Stevens, Christina Stiles, Matt Stinson, Stefen Styrsky, Dan Voyce, and Mike Welham.