Granted Powers: The prospect of an afterlife filled with torment can cause even the most stalwart to blanch—at least for a moment.
You can give a creature you can see within 60 feet one chance to avoid an eternity of suffering by ordering it to carry out any one simple action that would take no more than 1 round to complete. Good and neutral creatures that refuse become shaken for 1 round (Will negates), while evil creatures that obey gain a +2 morale bonus on all rolls and checks made for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. This is a language-dependent, mind-affecting effect.
At 8th level, once per day as a standard action, you call forth an illusory fiend and order it to temporarily drag a living and sentient creature into an afterlife of pain and misery. This otherwise acts identically to phantasmal killer, except targets that fail their Fortitude saving throws become paralyzed for a number of rounds equal to 1d4 + your inquisitor level instead of dying.
Section 15: Copyright Notice – PPC:BoF
Pathfinder Player Companion: Blood of Fiends © 2012, Paizo Publishing, LLC; Authors: Hal Maclean and Colin McComb.