Dreamscarred Press – Shadow Hunter (Noral)

Shadow Hunter (Inquisitor)

When wars erupt, they claim victim after victim, but sometimes the vilest of conflict’s participants escape justice for their reprehensible actions against others. The noral shadow hunters work to track these criminals of war down and punish them for their offenses. Some shadow hunters even act proactively, disposing of potential criminals and threats before they have a chance to hurt anyone.

Hunter’s Grace (Ps)

Shadow hunters must be capable of working in tandem and then silently striking at their enemies. A shadow hunter can manifest mindlink as a psi-like ability a number of times per day equal to 3 + his Wisdom modifier.
At 8th level, the shadow hunter can manifest cloud mind as a psi-like ability once per day. Every 3 levels he gains an additional use of this ability.

This ability replaces domain.

Hunter’s Sight (Ex)

A shadow hunter must be capable of finding hidden enemies, honing his senses and training to piece together the smallest of clues. The shadow hunter gains a bonus on Perception checks equal to half his class level (minimum +1).

This ability replaces monster lore.

Sense the Criminal (Ps)

At 2nd level, the shadow hunter has learned to detect the minds of violent criminals. The shadow hunter gains the ability to manifest sense minds at will, with a manifester level equal to his class level, but the power only detects creatures who have committed a violent crime in the past week. The target must be aware that it committed a crime.

This ability replaces detect alignment.

Mind Reaver

At 3rd level, the shadow hunter learns to strike down enemies from afar, using naught but his mind. The shadow hunter can expend a spell slot as a free action to gain additional daily uses of his mind thrust racial power with a manifester level equal to his class level. For each spell level expended, the shadow hunter gains one additional use of their racial ability. These additional daily uses last only until the shadow hunter recovers his spells for the day.

This ability replaces solo tactics and teamwork feats.

Section 15: Copyright Notice

Ultimate Psionics. Copyright 2013, Dreamscarred Press; Authors: Andreas Rönnqvist and Jeremy Smith

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