Order of Fortune

Many cavaliers seek riches through military exploits and service in the army. These cavaliers serve the highest bidder. Betrayal is always an option.

An order of fortune cavalier is cunning and resourceful. Though he may appear to be a pack rat, he’s able to fully utilize every tool and weapon he has on him.

Edicts: The cavalier must serve the highest bidder in times of war. He may be loyal to one country, faction, or guild; but swears himself to wealth. He must also wear expensive and elaborate clothing to display his fortune.

Challenge: An order of the fortune cavalier can attempt a free dirty trick or steal combat maneuver check anytime he takes the full-attack action against the target of her challenge. This free combat maneuver does not provoke an attack of opportunity.

Skills: An order of fortune cavalier adds Linguistics and Use Magic Device to his list of class skills. The cavalier either gains a bonus on Linguistics checks for creating/detecting forgeries equal to 1/2 his cavalier level, or he gains a new language every 2 levels.

Order Abilities: A cavalier belonging to the order of fortune gains the following abilities as he increases in level.

Weapon Swap

At 2nd level, the cavalier gains Quick Draw and Quick Sheath as bonus feats.

Weapon Versatility

At 8th level, whenever the cavalier of fortune gains a combat feat that applies to a specific weapon (e.g., Weapon Focus), he applies it to a number of weapons equal to his Intelligence bonus (minimum 1). For example, Aramis has an Intelligence of 16 and just took Weapon Focus. He gains Weapon Focus with three weapons of his choice. He chooses muskets, scimitars, and daggers.

Battle Genius

At 15th level, the cavalier of the order of fortune selects an order ability at the beginning of each day. This ability can be an 8th or 2nd level ability from any other order. He gains the benefits of this selected order until he selects his order ability again the following day.

Section 15: Copyright Notice

Cavalier Orders © 2014, Flaming Crab Games; Authors: Tanner Wahlin and Alex Abel.

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