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Netherite Bomb

Prerequisite(s)Alchemist 16, aetheric plasma bomb, shock bomb

Benefit(s): You may infuse your bombs with netherite crystals, causing them to disrupt the functioning of aetherite-powered devices. Against creatures with the aether subtype, netherite bombs deal 1d6 points of negative energy damage, plus 1d6 points of negative energy damage for every odd-numbered level. Netherite bombs do not deal damage to creatures without the aether subtype. Additionally, any creature directly hit by a netherite bomb risks the temporary deactivation of any carried aethertech device. This effect is similar to dispel magic.

You attempt a dispel check using your alchemist level (DC = 11 + the item’s craft DC). If you succeed, all the item’s properties are suppressed for 1d4 rounds, after which the item recovers its properties and may be used again.

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