Mnemostillers extract memories, storing them as a thick vapor called mnemos. They can return memories as easily as administering a potion, and experienced mnemostillers create a variety of effects through the careful administration of past traumas or victories.
A mnemostiller’s alchemy relies on force of personality, using his own mind as an alchemy lab to draw and purify the mnemos collected from others.
This alters alchemy and replaces throw anything.
A mnemostiller learns to brew a unique type of mutagen, called a rasugen, that suppresses his mind to enter a state of sublime purity. In this state, a mnemostiller becomes incredibly resilient, but cannot perform complex skills. Once imbibed, a rasugen grants a +2 alchemical bonus on all saving throws and 2 temporary hit points per alchemist level for 10 minutes per alchemist level. In addition, while the rasugen is in effect, a mnemostiller takes a –2 penalty to his Intelligence score and can’t attempt checks using Appraise, Craft, Disable Device, Heal, Knowledge (any), Profession, Sleight of Hand, or Spellcraft. This acts in all other ways like a mutagen.
Anguish Bomb (Su)
A mnemostiller crafts his bombs from mnemos of pain and discomfort, inflicting psychic damage. An anguish bomb is identical to a bomb except that it deals nonlethal damage, it deals no damage to inanimate objects and creatures immune to mental effects, and creatures caught in the anguish bomb’s splash can attempt a Will save for half damage. A mnemostiller uses his Charisma score in place of his Intelligence score to determine the bonus damage of his anguish bomb and the save DC of the anguish bomb’s splash damage. He still uses his Intelligence score to determine his number of bombs per day. If the mnemostiller has taken any hit point damage in the past 24 hours, his anguish bombs inflict 1 additional point of nonlethal damage for every 2 alchemist levels he has.
This replaces bombs.
A mnemostiller can create several unique extracts from the mnemos he pulls from the minds of others. At 2nd level, he adds mindlink, placebo effect, and thought echo to his formula book as 1stlevel extracts. At 5th level, he adds aura alteration, detect mindscape, and mindscape door to his formula book as 2nd-level extracts. At 8th level, he adds mindwipe and thoughtsense to his formula book as 3rd-level extracts; the range for a mindwipe extract becomes creature touched, and it can be applied only to a helpless or willing creature.
This replaces poison resistance.
Natural Empath (Ex)
A mnemostiller’s studies naturally focus on others. He gains infusion as a bonus discovery at 2nd level.
This replaces poison use.
Pathfinder Campaign Setting: Distant Realms © 2018, Paizo Inc.; Authors: John Compton, Crystal Frasier, Thurston Hillman, Amanda Hamon Kunz, Lyz Liddell, and David Schwartz.