Benefit(s): The ninja can focus her full attention on multiple foes, allowing her to dash past them without letting her guard down. When the ninja takes a withdraw action, in addition to the square she starts out in, the first few squares she leaves after her initial square are also not considered threatened by any opponent she can see. The number of additional squares that are not considered threatened is equal to her Charisma bonus or her Dexterity bonus, whichever is higher. The ninja must have at least 1 ki point to use this trick.
Ultimate Options: Power of the Ninja © 2011, Rogue Genius Games, LLC; Author: Owen K.C. Stephens.