High Jumper (Ex)

Prerequisite: acrobatic master trick

Benefit: When a ninja with this trick makes a high jump, the DC for that jump is half the normal DC.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Combat © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor

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