Web Walker

Web walkers are ninja who intentionally emulate the abilities and styles of venomous spiders. Many believe themselves to be actually descended from giant spiders, while others simply taken spiders as a clan totem, or make intellectual choices to use the abilities of vermin to frighten their foes. Web walkers are particularly common among those drow who train ninja, but can be found in most lands that include giant spiders among their common threats.

Ki Poison (Su)

At 1st level a web walker can coat a weapon in her possession with a spider poison she secrets from her own skin once per day as a swift action. (In most cases the web walker licks the weapon to be so coated, though any contact is sufficient). This poison acts as medium spider venom:

Poison (injury); Save Fortitude, Frequency 1/round for 4 rounds, Effect 1d2 Str damage; Cure 1 save

except the DC is 10 + 1/2 the web walker’s level + the web walker’s Charisma modifier, and the web walker is immune to her own poison.

At 4th level, the web walker may choose a new ability score her poison can damage (Dex, Con, Int, Wis or Cha), and her poison’s damage increases to 1d3. She decides what ability score her poison damages each time she creates it, and the poison can only damage one ability score per use. The web walker’s poison damage increases to 1d4 at 8th level, 1d6 at 12th level, 1d8 at 16th level, and 2d6 at 20th level. At each of these levels the web walker may also select one new ability score she may have a dose of her poison damage. Once the web walker gains access to a ki pool, she can regain a use of her ki poison ability by spending 2 ki points. This ability replaces the poison use ability.

Web Walker Tricks

Because she focuses exclusively on her own poison, a web walker cannot select any ninja trick with poison in the title. She does gain access to two new tricks, detailed below.

Spider Climb (Su): The web walker can cast spider climb as if she was a sorcerer of the same level. Each use of this ability uses up 1 ki point.

Web (Su): The web walker can cast web as if she was a sorcerer of the same level. A web walker must have the spider climb trick before she can take this trick. Each use of this ability uses up 1 ki point.

Web Walk (Su)

At 3rd level, a web walker learns to move through weblike terrain, walking along narrow ledges and ropes, and ignoring sticky terrain. The web walker can move 5 feet as a move action through webs that would normally entangle or immobilize her, and along walkways as narrow as one inch. Every three levels thereafter, the distance a web walker can cover as a move action under such conditions increases by 5 feet, to a maximum of the web walker’s normal move rate. This ability replaces the no trace ability.

Section 15: Copyright Notice

Ultimate Options: Power of the Ninja © 2011, Rogue Genius Games, LLC; Author: Owen K.C. Stephens.

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