When the gods need to silence the voices of those heretics who question too loudly, these enforcers are the tools he employs.
Weapon and Armor Proficiency
In addition to having the ninja’s normal weapon and armor proficiencies, the mask of the Whispering God is proficient with bolas, saps, and whips.
This alters the mask of the Whispering God’s weapon and armor proficiency.
A mask of the Whispering God has a mask that is a symbol of his faith and the myriad powers invested in him. Abilities granted by this class other than undercover faith function only while the mask of the Whispering God is wearing his mask. Putting on or removing this mask is a move action.
Undercover Faith (Ex)
At 1st level, when not wearing his mask, a mask of the Whispering God can take on an utterly mundane identity as if he were a vigilante with the many guises social talent.
While in a mundane identity, the mask of the Whispering God cannot wear his mask; putting it on while in a mundane identity immediately ends the mundane identity and its effects. Changing into this mundane identity takes 1 minute and must be done out of sight to preserve the mask of the Whispering God’s secret. The time it takes the mask of the Whispering God to change into a mundane identity cannot be decreased.
This replaces poison use.
At 2nd level, when he deals damage to a target, a mask of the Whispering God can expend 1 point from his ki pool to affect that target as if he had cast fumbletongue, using his ninja level as his caster level. The target can attempt a Will saving throw (DC = 10 + half the ninja’s level + his Charisma modifier) to negate this effect. At 6th level, the target of this ability is instead struck entirely mute for 1d4 rounds unless it succeeds at a Will saving throw. The mask of the Whispering God cannot spend a point from his ki pool to make an additional attack.
This alters ki pool.
Stern Gaze (Ex)
A mask of the Whispering God is trained to sense deception and strike fear into the hearts of his foes. At 3rd level, he gains a morale bonus equal to half his ninja level on Intimidate and Sense Motive checks.
This replaces no trace.
Master Tricks: The following master tricks complement the mask of the Whispering God: ghost step, see the unseen, and shadow split.
Pathfinder Player Companion: Disciple’s Doctrine © 2018, Paizo Inc.; Authors: Saif Ansari, Mara Lynn Butler, Jeffrey Hersh, Andrew Hoskins, Lyz Liddell, Luis Loza, and Linda Zayas-Palmer.