Master Striker (Legendary Samurai Archetype)

Masters of the blade are among the most popular of samurai, but there are some who simply do not believe in anything that is not a part of themselves. Master strikers serve to learn the art of self-defense with nothing but their fists, drawing on their internal strength to empower themselves.

Weapon and Armor Proficiencies

A master striker is proficient simple and martial weapons as well as unarmed strikes. A master striker is also proficient in light armor.

This alters a legendary samurai’s normal weapon and armor proficiencies.

Iron Fist (Ex)

At 1st level, a master striker gains the unarmed damage of a monk of their class level.

This ability replaces sheathe control.

AC Bonus (Ex)

When wearing light armor or no armor, not carrying a shield, and unencumbered, the master striker adds their Charisma bonus (if any) to their AC and her CMD; this bonus cannot exceed their class level. (A 1st level master striker with 16 Charisma still gains only a +1 bonus to their armor class from this class feature.) This AC bonus does not stack with any class features which share the same name as it.

This bonus to AC applies even against touch attacks or when the master striker is flat-footed. They lose these bonuses when they are immobilized or helpless, when they wear medium or heavy armor, uses a shield, or when they carry a medium or heavy load.

Martial Arts Technique (Ex)

A master striker can use an unarmed strike in place of a one-handed melee slashing weapon to perform iaijutsu techniques and they do not require their weapon to be sheathed at the start of the attack.

This ability alters iaijutsu strike.

Bare Knuckle (Ex)

At 4th level, a master striker treats the critical range of their unarmed strikes as though it was 19-20.

This ability replaces sheathe block.

Section 15: Copyright Notice

Legendary Samurai © 2018, Legendary Games; Authors N. Jolly, Siobhan Bjorknas, Adam Ricks, and Wren Rosario

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