The Moirae are those Malefactors that understand fate to such a degree that they can weave the tapestry of fate around them and damn the actions of others. The ancients knew them as the Fates.

Verum Fatis (Ex)

The Moirae speak prophetic words and their visions become truth. As a full round action, the Moirae may speak of an action by a target. The ally is then fated to succeed at this task. When the ally targeted attempts this single action (skill check, attack roll, etc.) as defined by the Moirae, they are treated as if they “took 20” on the roll, regardless of whether or not they would normally be allowed to do so. Using this ability on an attack roll does not produce a critical hit. The Moirae can perform this ability a number of times per day equal to their Wisdom modifier (minimum of 1). This ability only functions on a target once per 24 hours.

This ability replaces aura of misfortune and luck of the damned.

Section 15: Copyright Notice

The Malefactor Base Class. Copyright, June 25, 2012, Total Party Kill Games. Author(s): Brian Berg and James Olchak.

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