S-Class Culinarian

Contents

What Are S-Class Characters?

S-class characters are a request from Kenneth Zike. They are built using the summoner class, as originally presented, as the basis against which all other classes are balanced. The “S” in this case stands for both summoner and, as a more appropriate in-world reference, superior. If you have played—or GM’d for—a summoner and felt it was fine as is, you should have no problem running with an s-class character.

S-class culinarians are the masters of the culinary world; master chefs fighting their way through cutthroat kitchens to prove their worth without getting chopped. Butchers, bakers, and master meal makers, they always have somethign on hand to help an ally or dissuade an enemy from continuing its fight against them.

Role: S-class culinarians are more combat-oriented, with the ability to add multiple ingredients to their recipes beginning at 1st level, which also grants them more attacks over time.

Note: The s-class culinarian is an alternate, superior version of the culinarian class. They retain all of the standard culinarian progressions and options, and should mostly qualify to select culinarian archetypes without specific adjustments. Some levels of abilities have shifted, so anything that replaces them should as well.

Alignment: Any.

Hit Die: d6.

Starting Wealth: 2d6 × 10 gp (average 70 gp.) In addition, an s-class culinarian begins play with an outfit worth 10 gp or less.

Class Skills

The s-class culinarian’s class skills are Appraise (Int), Climb (Str), Craft (Int), Handle Animal (Cha), Knowledge (geography), Knowledge (local), Knowledge (nature), Knowledge (nobility), Perception (Wis), Profession (Wis), Sleight of Hand (Dex), Survival (Wis), and Swim (Str).

Skill Ranks per Level: 6 + Int modifier.

Table: S-Class Culinarian
Level Base Attack Bonus Fort Save Ref Save Will Save Special Chef Attacks Meals per Day
1st +0 +2 +0 +0 Chef de partie, mise en place, recipes, sous chef –1/–1 2
2nd +1 +3 +0 +0 Defensive instinct, poison resistance +2, track +0/+0 4
3rd +2 +3 +1 +1 Mundane food expertise, poison use +1/+1 6
4th +3 +4 +1 +1 Chef de partie, culinary study, defensive instinct (+1) +2/+2 8
5th +3 +4 +1 +1 Mise en place (type I), poison resistance +4 +3/+3 11
6th +4 +5 +2 +2 Woodland stride +4/+4 13
7th +5 +5 +2 +2 Damage Reduction 1/– +5/+5 15
8th +6/+1 +6 +2 +2 Chef de partie, defensive instinct (+2), poison resistance +6 +6/+6/+1 17
9th +6/+1 +6 +3 +3 Mundane food mastery +7/+7/+2 19
10th +7/+2 +7 +3 +3 Damage Reduction 2/–, mise en place (type II) +8/+8/+3 21
11th +8/+3 +7 +3 +3 Chef de cuisine, poison immunity +9/+9/+4/+4 24
12th +9/+4 +8 +4 +4 defensive instinct (+3), swift tracker +10/+10/+5/+5 26
13th +9/+4 +8 +4 +4 Damage Reduction 3/– +11/+11/+6/+6 28
14th +10/+5 +9 +4 +4 Chef de partie +12/+12/+7/+7 30
15th +11/+6/+1 +9 +5 +5 Mise en place (type III) +13/+13/+8/+8/+3 32
16th +12/+7/+2 +10 +5 +5 Chef de mondiale, damage reduction 4/–, defensive instinct (+4) +14/+14/+9/+9/+4/+4 34
17th +12/+7/+2 +10 +5 +5 Quarry +15/+15/+10/+10/+5/+5 37
18th +13/+8/+3 +11 +6 +6 Chef de partie +16/+16/+11/+11/+6/+6 39
19th +14/+9/+4 +11 +6 +6 Damage Reduction 5/– +17/+17/+12/+12/+7/+7 41
20th +15/+10/+5 +12 +6 +6 Defensive instinct (+5), improved quarry, mise en place (type IV) +18/+18/+13/+13/+8/+8 43

Class Features

All of the following are class features of the s-class culinarian.

Weapon and Armor Proficiency

An s-class culinarian is proficient with all simple and martial weapons, light armor, and shields (except tower shields).

Recipes

An s-class culinarian creates meals drawn from the culinarian recipe list. She much choose and prepare her meals ahead of time.

To learn to prepare or create a meal, the culinarian must have an Intelligence or Wisdom score equal to at least 10 + the recipe’s complexity. The Difficulty Class for a saving throw against an s-class culinarian’s meal is 10 + the meal’s complexity + the culinarian’s Intelligence or Wisdom modifier.

An s-class culinarian can create only a certain number of meals per day. Her base daily allotment of meal slots is given on Table: Culinarian. In addition, she can prepare additional meals as a chef de partie (see below).

An s-class culinarian may know any number of recipes. She must choose and prepare her meals ahead of time by getting 8 hours of sleep and spending 1 hour studying her cookbook. While studying, the culinarian decides which meals to prepare and organizes her ingredients so that she can access them quickly throughout the day.

Cookbook: Every culinarian begins play with a cookbook containing a number of complexity 1 recipes equal to 3 + her Intelligence modifier. A cookbook is identical to a spellbook, except that it contains battle chef or culinarian recipes, rather than spells. At each new level, the culinarian adds two new meals of any complexity that she can create (up to half her culinarian level) to her cookbook. See the section on Cuisine for further details.

Chef de Partie (Ex)

An s-class culinarian can choose to specialize in one station within her brigade as a chef de partie, gaining additional recipes and techniques based on that station. This choice must be made at 1st level, and once made, it cannot be changed. An s-class culinarian that does not select a station acts as a roundsman—someone who fills in as needed on all of the stations, rather than having a specific job—instead. A full list of stations can be found at the end of this section.

An s-class culinarian that chooses to specialize in one station must select two other stations in which she has no training, representing skills sacrificed in one area of food preparation to gain mastery in another. An s-class culinarian who prepares recipes from the stations in which she lacks training must use two meal slots of that level to prepare the recipe. For example, an s-class culinarian without training as a pastry chef must expend two of her available meal slots to prepare a tart. In addition, a chef de partie takes a –4 penalty on any skill checks made when preparing a recipe from a station in which she lacks training. A roundsman can prepare recipes from any station without restriction.

Each station teaches the culinarian a few special techniques. In addition, chefs de partie can prepare 1 additional meal slot per 2 culinarian levels. Each day, an s-class culinarian can prepare a meal from her chosen station in that slot. This recipe must be in the culinarian’s cookbook. An s-class culinarian can select a recipe modified with an exotic ingredient to prepare in her station slot. Roundsmen do not receive additional meal slots.

Mise en Place (Su)

As battle chefs, s-class culinarians are masters of creating meals in the heat of battle. The culinarian achieves this by keeping everything she needs for her recipes within a magical hot pot that acts as her all-in-one cold box, fryer, oven, pantry, and stove top.

At 1st level, an s-class culinarian’s hot pot can store ingredients as the large pouch of a handy haversack (8 cubic feet or 80 lbs). Beginning at 5th level, it counts as a bag of holding type I instead. At 10th, 15th, and 20th level, the hot pot increases to the next type of bag of holding (II, III, and IV, respectively). Because exotic ingredients can be almost anything, the culinarian knows what constitutes an ingredient for one of her recipes, but the Gamemaster has final say on whether it counts.

Creating a Meal: As a standard action, an s-class culinarian with at least 1 weapon drawn can set down her hot pot and declare what meal she is creating by adding the first of that meal’s flavor profiles to the hot pot. If there is an enemy within range of her weapon, the culinarian can also make an attack against that creature as part of the same action. This does not draw attacks of opportunity. After an s-class culinarian has started creating a meal, she can use her standard action each round to continue adding the flavor profiles in the order listed with that meal. Once all of a meal’s flavor profiles are added, she can either continue adding additional ingredients in any order for greater effect or declare the meal complete as a free action. For each ingredient she adds to a dish, the culinarian can also make an attack against an enemy within range of the weapon she is wielding.

Completing a Meal: Once a meal is declared complete, the culinarian determines how many servings she has of that meal to consume or distribute. She then has a few options:

  • She can consume the meal as part of a move action.
  • She can distribute servings to her allies as part of a move action or feed them as a standard action (as if the serving were a potion). Her allies can also take and eat a serving from the culinarian’s hot pot as part of a move action on their turns.
  • She can deliver servings to an enemy as a melee touch attack.

Space and Movement: An s-class culinarian must be within reach of her hot pot to add ingredients to it. While creating a meal, she can use a swift action to pick up her hot pot and a move action to move up to half her speed without the risk of ruining the meal.

Concentration: If an s-class culinarian is able to make attacks on her turn, she can add ingredients to her meal instead. If she ends her turn without placing at least 1 ingredient into her hot pot or moves more than half her speed while carrying it, she must succeed at a Profession (cook) check DC 15 + the meal’s complexity to avoid ruining the meal. Vigorous motion requires the same check, while violent motion and violent weather increase the DC by 5.

Sous Chef (Su)

An s-class culinarian can create her meals with better precision and timing than a standard culinarian. As a fullround action, she can begin a new meal or continue a meal she has already started, adding 2 ingredients to the meal instead of 1. This also allows the culinarian to make up to 2 attacks against creatures within reach of her weapon. If she chooses to make more than one attack, the culinarian uses her class level as her base attack bonus, and all attacks made in this way are at a –2 penalty. See “chef attacks” on Table: S-Class Culinarian for easy reference. The culinarian can take one 5-foot-step at any time during her full-round action.

At 8th level, the culinarian’s increased base attack bonus grants her the ability to add up to 3 ingredients instead of 2 when she uses a full-round action, which also allows her to make a third attack.

Defensive Instinct (Ex)

At 2nd level, when unarmored, not using a shield, unencumbered, and conscious, an s-class culinarian adds her Wisdom bonus (if any) to her AC and CMD. If she is wearing armor or using a shield, she instead adds half her Wisdom bonus to her AC (minimum 0). In addition, the culinarian gains a +1 bonus to her AC and CMD at 4th level. This bonus increases by 1 for every 4 culinarian levels thereafter (up to a maximum of +5 at 20th level).

These bonuses to AC apply even against touch attacks and when the culinarian is flat-footed. She loses these bonuses when she is immobilized or helpless. These bonuses do not stack with the monk AC bonus class feature.

Poison Resistance (Ex)

At 2nd level, an s-class culinarian gains a +2 bonus on all saving throws against poison because she has been on the receiving end of bad or improperly cooked meals. This bonus increases to +4 at 5th level, and then again to +6 at 8th level. At 11th level, an s-class culinarian becomes completely immune to poison.

Track (Ex)

At 2nd level, hunting down ingredients teaches an s-class culinarian to watch for small changes to an area in much the same way a ranger hunts her targets. The culinarian adds half her level (minimum 1) to Survival skill checks made to follow tracks.

Mundane Food Expertise (Ex)

At 3rd level, an s-class culinarian is so talented at making fine cuisine while also doing battle that normal food preparation becomes increasingly simple. Ordinary meals an s-class culinarian prepares when not in combat are always of good quality, and she can prepare a banquet meal in half the time (around 1 hour instead of 2). For each creature with at least 1 rank in Profession (cook) aiding her, the culinarian can reduce the time to prepare a banquet meal by an additional 5 minutes because those creatures will have already started the meal cooking before the culinarian stepped in. This cannot reduce the preparation time to less than 10 minutes without magical assistance, which a majority of s-class culinarians abhor.

Finally, when using Profession (cook) checks to earn income, the culinarian earns gold pieces equal to the result of her check each week.

Poison Use (Ex)

At 3rd level, an s-class culinarian has learned to recognize some ingredients can be deadly to the touch, when prepared incorrectly, or when not counteracted by something else during preparation. This makes it easier when she wishes to poison something or somebody intentionally because the culinarian can no longer accidentally poison herself when applying or using poison.

Culinary Study (Ex)

At 4th level and above, an s-class culinarian adds her Intelligence modifier to Profession (cook) skill checks in addition to her Wisdom modifier.

Woodland Stride (Ex)

By 6th level, an s-class culinarian has already traveled far and wide; braving forests, mountains, and swamps in search of the ingredients they use to make masterful meals. The culinarian may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Magically manipulated thorns, briars, and overgrown areas to impede motion, however, still affect her.

Damage Reduction (Ex)

At 7th level, countless bruises, cuts, and punctures have hardened an s-class culinarian to pain. She gains Damage Reduction 1/–, reducing damage taken from any bludgeoning, piercing, or slashing weapon by 1, to a minimum of 0. This Damage Reduction improves by +1 at 10th level, and every 3 levels thereafter, to a maximum of DR 5/– at 19th level.

Mundane Food Mastery (Ex)

At 9th level, an s-class culinarian has surpassed the average chef in matters of ordinary food preparation. Any meal eaten within 50 feet of an s-class culinarian is automatically of good quality if she had any say in its preparation (such as suggesting the inclusion of a spice or stirring technique).

In addition, the culinarian can prepare a banquet meal with the aid of one other creature in 30 minutes (additional creatures still reduce the time by 5 minutes each, to a minimum of 10 minutes). When using Profession (cook) checks to earn income, the culinarian earns gold pieces equal to the result of her check each day, rather than each week.

Chef de Cuisine (Su)

At 11th level, an s-class culinarian’s timing when creating meals is nigh perfect. When she uses a full-round action to begin or continue a meal, she can add up to 4 ingredients and make up to 4 attacks at her highest attack bonus. The fourth attack made in this way is at the same penalty as the third.

At 15th level, the culinarian’s increased base attack bonus grants her the ability to add up to 5 ingredients instead of 4 when she uses a full-round action, which also allows her to make a fifth attack.

Swift Tracker (Ex)

Beginning at 12th level, an s-class culinarian can spot a sprig of mint in a patch of clover as easily as she can locate a goat climbing a mountainside for its milk. She can move at her normal speed while using Survival to follow tracks without taking the normal –5 penalty. She takes only a –10 penalty (instead of the normal –20) when moving at up to twice normal speed while tracking.

Chef de Mondiale (Su)

At 16th level, an s-class culinarian has legendary precision when creating meals during combat. When she uses a fullround action to begin or continue a meal, she can add up to 6 ingredients and make up to 6 attacks at her highest attack bonus. The sixth attack made in this way is at the same penalty as the fifth.

Quarry (Ex)

At 17th level, an s-class culinarian knows exactly how to track down a rare creature or ingredient she seeks after getting close to it. She can, as a standard action, denote one target within her line of sight as her quarry. Whenever she is following the tracks of her quarry, an s-class culinarian can take 10 on her Survival skill checks while moving at normal speed, without penalty. In addition, she receives a +2 insight bonus on attack rolls made against her quarry, and all critical threats are automatically confirmed against it. An s-class culinarian can have no more than one quarry at a time. She can dismiss this effect at any time as a free action, but she cannot select a new quarry for 24 hours. If the culinarian sees proof that her quarry is dead, she can select a new quarry after waiting 1 hour.

Improved Quarry (Ex)

At 20th level, the culinarian’s ability to hunt her quarry improves. She can now select a quarry as a free action, and can now take 20 while using Survival to track her quarry, while moving at normal speed without penalty. Her insight bonus to attack her quarry increases to +4. If her quarry is killed or dismissed, she can select a new one after 10 minutes have passed.

Stations

The following stations are available to all chefs de partie. When choosing a station in which to specialize, the culinarian also picks 2 stations in which she lacks training. When preparing her meals for the day, a culinarian must use 2 meal slots to prepare a meal from a station in which she lacks training.

Entremetier

Vegetable chefs prepare vegetables, soups, starches, and eggs. When specialized as an entremetier, the culinarian gains the following.

At 4th level, the entremetier gains track, as the ranger class feature. She also gains swift tracker at 8th level.

Allies that consume an entremetier’s meal gains a +2 bonus on initiative checks for up to 1 hour per culinarian level (divided between all creatures consuming the meal). This bonus increases by +2 at 8th, 14th, and 18th level.

Friturier

Fry chefs prepare fried food. When specialized as a friturier, the culinarian gains the following.

At 4th level, an enemy that fails its save against a friturier’s meal has its speed halved for 1 round per culinarian level (divided between all creatures consuming the meal). At 8th level, the enemy is slowed for 1 round, then its speed is halved as above. At 14th level, the enemy is slowed for 1 round per culinarian level, then its speed is halved as above. At 18th level, the enemy is paralyzed for 1 round, then slowed as above, then its speed is halved as above.

Line Cook

Line Cooks handle an assortment of jobs given to them by others, often aiding where they can to get the job done quickly and efficiently. When specialized as a line cook, the culinarian grants allies with whom she flanks a +3 flanking bonus to attack, instead of a +2. She also gains the following.

At 4th level, a line cook can add an ingredient to a meal as an immediate action when she or another culinarian begins or continues a meal. At 8th level, allies consuming a line cook’s meal deal +1d4 additional precision damage with attacks, as the rogue sneak attack class feature, for 1 round per culinarian level (divided between all creatures consuming the meal). At 14th level, this additional damage becomes +1d6, and at 18th level, it increases to +2d6.


Poissonier

Fish chefs are in charge of locating, gathering, and preparing seafood. When specialized as a poissonier, the culinarian gains the following.

At 4th level, a poissonier wielding any non-magical crossbow, cutlass, firearm, or trident grants that weapon a +1 enhancement bonus for as long as she wields it (a thrown weapon’s enhancement lasts until after the attack is complete).

At 8th level, the weapon also gains the frost or huntsman weapon property. At 14th level, it also gains icy burst or Stalking. At 18th level, it gains all of the above.

Cuisine

Cuisine functions in many ways like spells, and even has the same general format for recipes. In general, a recipe is non-magical unless it says otherwise. A culinarian must prepare her meals each day after getting 8 hours of rest, just like a wizard and their spellbook.

For additional, more detailed rules on cuisine, see The Book of Many Things Decidedly Laughable Collection.

S-Class Culinarian Recipe Suggestions

The following is a list of suggested resipes for easy reference while playing an s-class culinarian. These recipes are intentionally summarized here. If you would like to see the full rules for these recipes, including at which levels other stations gain them, please refer to the individual resources.

Entremetier Recipes

Complexity 1 Recipes

Noodle Soup: A thin broth over noodles.

Prepared Vegetables: A variety of vegetables, prepared with spices and seasoning.

Scrambled Eggs: Eggs beaten evenly to a fluff and cooked.

Complexity 2 Recipes

Macaroni and Cheese: A mix of pasta and cheese.

Complexity 3 Recipes

Chowder: A fish or vegetable soup thickened with roux.

Complexity 4 Recipes

Bisque: A rich, creamy soup typically made with shellfish.

Complexity 5 Recipes

Jambalaya: A balanced combination of meat and vegetables mixed with rice.

Complexity 6 Recipes

Boeuf Bourguignon: A beef stew braised in red wine and beef stock. Flavored and garnished with vegetables and bacon.

Consommé: A perfectly clear stock, free of impurities.

Coq au Vin: Tender chicken braised with wine, lardons, and mushrooms in a red wine sauce.

Friturier Recipes

Complexity 1 Recipes

Beer-Battered Onion Ring: Battered onions.

Prepared Vegetables: A variety of vegetables, prepared with spices and seasoning.

Wonton: Extremely thin pastry sometimes filled with savory or sweet ingredients.

Complexity 2 Recipes

Egg Roll: A vegetable and meat-filled batter.

French Toast: Bread soaked in an egg mix, topped with fruit and syrup.

Complexity 3 Recipes

Fish and Chips: Lightly battered fish and starch served together.

Wing: Meat, sometimes breaded, served on the bone with sauce.

Complexity 4 Recipes

Chicken and Waffles: A combination of fried chicken and waffles with gravy, sauce, and syrup.

Escovitch: Meat (usually fish) fried, then doused liberally with a pickling sauce made from vinegar, pimento, onions, pepper, and sometimes carrots.

Popper: A battered pepper stuffed with cheese.

Complexity 5 Recipes

Poutine: A combination of fries, gravy, and cheese curds.

Complexity 6 Recipes

Fried Ice Cream: Ice cream in a corn flake batter.

Scotch Egg: A hard or soft-boiled egg wrapped in sausage meat, coated in bread crumbs.

Line Cook Recipes

Complexity 1 Recipes

Beef Tips: A straight-forward dish of left-over meat.

Beer-Battered Onion Ring: Battered onions.

Fish Fingers: Fish pressed and rolled in a thick batter.

Grilled Cheese: Bread and cheese, toasted.

Mayonnaise: Egg emulsified with an acid, such as vinegar or lemon juice.

Noodle Soup: A thin broth over noodles.

Prepared Vegetables: A variety of vegetables, prepared with spices and seasoning.

Rice: A multi-purpose dish with great texture.

Scrambled Eggs: Eggs beaten evenly to a fluff and cooked.

Complexity 2 Recipes

Béchamel: A roux whisked with milk or other dairy to make a white sauce.

Burger, Simple: Bread, toppings, meat.

French Toast: Bread soaked in an egg mix, topped with fruit and syrup.

Macaroni and Cheese: A mix of pasta and cheese.

Salmon Steak: An easy fish meal that requires some butchering.

Tartar Sauce: Mayonnaise combined with pickles, lemon, and herbs.

Complexity 3 Recipes

Chef’s Salad: A mix of hard-boiled eggs, ham, turkey, tomatoes, cucumbers, and cheese; all placed upon a bed of tossed lettuce or other leaf vegetables.

Chowder: A fish or vegetable soup thickened with roux.

Fish and Chips: Lightly battered fish and starch served together.

Pancake: A thick batter grilled and served with toppings such as fruits and syrup.

Pizza: A blend of cheese, sauce, toppings, and crust.

Tomato Sauce: A tomato base sometimes thickened with roux.

Wing: Meat, sometimes breaded, served on the bone with sauce.

Complexity 4 Recipes

Bisque: A rich, creamy soup typically made with shellfish.

Bolognese: A meat sauce with specific spice requirements.

Burger, Gourmet: A variety of different burgers with high quality toppings.

Chicken and Waffles: A combination of fried chicken and waffles with gravy, sauce, and syrup.

Fried Ice Cream: Ice cream in a corn flake batter.

Pilaf: A combination rice and pasta.

Popper: A battered pepper stuffed with cheese.

Complexity 5 Recipes

Cous-Cous: A tricky pasta that requires expert timing.

Hollandaise: A delicate emulsion of egg yolk and melted butter.

Kebob: A skewer of meats and vegetables, cooked together.

Pizza, Artisan: A classic, traditional pizza made with specific technique and ingredients.

Potato Salad: Boiled potatoes, sometimes mashed and mixed with bacon, onion, and dressing.

Poutine: A combination of fries, gravy, and cheese curds.

Complexity 6 Recipes

Burger, Heart Attack: A gourmet burger with additional components and an over-medium egg.

Holiday Feast: A feast of multiple foods prepared for an entire group in very little time.

Poissonier Recipes

Complexity 1 Recipes

Fish Fingers: Fish pressed and rolled in a thick batter.

Sashimi: Meat (usually fish) sliced and presented on a plate raw.

Complexity 2 Recipes

Jjim: Braised meat with jujube, ginkgo nuts, carrots, and pine nuts.

Salmon Steak: An easy fish meal that requires some butchering.

Sushi: Fish wrapped in seaweed with rice.

Tartar Sauce: Mayonnaise combined with pickles, lemon, and herbs.

Velouté: A light roux whisked with chicken, turkey, fish or any other clear stock.

Complexity 3 Recipes

Chowder: A fish or vegetable soup thickened with roux.

Crab Cakes: Fish pressed into a patty and coated in breadcrumbs.

Fish and Chips: Lightly battered fish and starch served together.

Lobster Tail: Steamed in the shell until perfectly cooked.

Complexity 4 Recipes

Bisque: A rich, creamy soup typically made with shellfish.

Escovitch: Meat (usually fish) fried, then doused liberally with a pickling sauce made from vinegar, pimento, onions, pepper, and sometimes carrots.

Complexity 1 Recipes

Jambalaya: A balanced combination of meat and vegetables mixed with rice.

Surf and Turf: A combination of properly cooked fish and red meat.

Complexity 1 Recipes

Moqueca: A seafood stew with an aromatic flavor.

Salt-Crusted Fish: Stuffed and baked carefully in a mound of salt.

Complexity 1 Meals

Beef Tips

Station and Complexity boucher 1, line cook 1, rotisseur 1

Flavor Profiles umami

Additional Ingredients bitter, salty, sour, spicy, temperature, texture, or umami

Duration 1 round/level (maximum 5 rounds); Serving Size 1d4

Beef tips are leftover meat from higher-end cuts that are cooked to taste, awakening the senses and building morale in a pinch through tiny morsels of flavor.

When consumed, beef tips grant a +1 morale bonus on saving throws against charm and fear effects.

Additional ingredients increase the bonus and serving size by +1 each, to a maximum of +1 per 2 culinarian levels. Each additional ingredient also grants an extra benefit.

  • Bitter: The bonus also applies to AC while wearing light or no armor.
  • Salty: The bonus also applies as resistance to electricity damage.
  • Sour: The bonus also applies as resistance to acid damage.
  • Spicy: The bonus also applies as resistance to fire damage.
  • Temperature: The bonus also applies as resistance to cold damage.
  • Texture: The bonus also applies as DR /bludgeoning or magic.
  • Umami: The bonus also applies to attacks and damage as a competence bonus.

Beer-Battered Onion Ring

Station and Complexity friturier 1, line cook 1

Flavor Profiles texture

Additional Ingredients salty, sour, spicy, or temperature

Duration 1 round/level; Serving Size 1d8

Saving Throw Fortitude half; see text

Beer-battered onion rings are delicious, golden brown bites of onion, flour, salt, and a pint of ale or beer that can overwhelm the senses.

When consumed, onion rings deal 1d6 fire damage + 1 fire damage per level, to a maximum of 1d6+5 fire damage at 5th level.

Additional ingredients increase the serving size by +1 and the damage by +1d6 each. They may also change the damage type.

  • Salty: The damage type becomes electricity.
  • Sour: The damage type becomes acid.
  • Temperature: The damage doesn’t increase, but becomes ongoing burn damage for the duration instead. Each round on its turn, the subject may attempt a new saving throw or drink at least 8 oz. of milk as a move action to end the effect.

Fish Fingers

Station and Complexity friturier 1, line cook 1, poissonier 1

Flavor Profiles salty

Additional Ingredients salty, temperature, umami, or texture

Duration 1 day/level; Serving Size 2d6

Fish fingers are pressed fish coated with batter and baked or fried. Inns sometimes serve them with fries. 7

When completed, each serving of fish fingers can be used as ammunition for a blowgun or sling. Three servings can be consumed as one meal per day.

Additional ingredients increase the serving size by +1d6 each.

Additional salty ingredients allow you to deal electricity damage when you attack with a fish finger using a blowgun or sling.

Additional sour ingredients allow you to deal acid damage when you attack with a fish finger using a blowgun or sling.

Additional spicy ingredients allow you to deal fire damage when you attack with a fish finger using a blowgun or sling.

Grilled Cheese

Station and Complexity grillardin 1, line cook 1

Flavor Profiles salty

Additional Ingredients bitter, spicy, temperature, texture, or umami

Duration 1 minute/level; Serving Size 1

A grilled cheese is one or more types of cheese melted between slices of bread.

When consumed, it acts as a tanglefoot bag.

Additional spice and temperature ingredients also deal 1d6 fire damage each on a failed save.

Additional bitter, texture, and umami ingredients allow the meal to affect creatures +1 category larger than Medium each.

Mayonnaise

Station and Complexity line cook 1, roundsman 1

Flavor Profiles sour or texture

Additional Ingredients salty, sour, or spicy

Duration 1 day/level, or 1 round when consumed; Serving Size 1d6

Saving Throw Will negates

Eggs are whipped with an acid (such as lemon juice) until it becomes a spread.

When added to another meal as an additional sour or texture ingredient, it grants a +1 resistance bonus to saving throws against effects that daze, paralyze, or stun for the duration of the meal to which it was added.

When consumed by itself, it causes a non-magical daze monster effect for 1 round.

Additional ingredients increase the serving size and resistance bonus by +1 each and allow the mayonnaise to be used in place of that type of flavor profile as well.

Noodle Soup

Station and Complexity entremetier 1, line cook 1

Flavor Profiles texture

Additional Ingredients bitter, salty, sour, spicy, temperature, or umami

Duration 1 hour/level; Serving Size 1d4

A noodle soup is a light, flavored broth used to cook pasta.

When a creature is targeted by an effect that requires a Fortitude saving throw, it can consume noodle soup as an immediate action in order to roll twice and take the higher result. Consuming the meal in this way does not draw attacks of opportunity.

Additional sour, spicy, or umami ingredients grant the above effect for Will saves also.

Additional bitter, salty, or temperature ingredients increase the serving size by 1 and allow the effect to occur 1 additional time within the duration.

Prepared Vegetables

Station and Complexity entremetier 1, friturier 1, grillardin 1, line cook 1, rotisseur 1

Flavor Profiles bitter, salty, sour, or spicy

Additional Ingredients salty, sour, or sweet

Duration 1 hour/level; Serving Size 1d4

A well-seasoned variety of prepared vegetables can be boiled, baked, fried, or roasted. Each serving counts as 1 good meal. After eating prepared vegetables at least once per day, a creature can gain the full benefits of resting for 8 hours after only 6 hours have passed. If it does rest for 8 or more hours, the creature regains 1 additional hit point per level, 1 additional point of ability damage is removed, and exhaustion goes away entirely (rather than only being reduced to fatigue). Creatures that gain the benefits of rest after a shorter time than 6 hours use the 8-hour benefit above after resting for their normal amount of time, but that time is not reduced further.

Additional salty or sour ingredients increase the duration to 1 day/level.

Additional sweet ingredients increase the serving size by +2.

Rice

Station and Complexity line cook 1, roundsman 1

Flavor Profiles texture

Additional Ingredients any

Duration 1 hour/level; Serving Size 1d4

Rice is a universal dish known to sustain life in some countries. It can be consumed alone, as a soup, fried or boiled, but it can also be the base for many different-flavored dishes, up to the most elaborate risotto.

When consumed, rice grants DR 1/– against nonlethal damage for the duration. This stacks with magical effects, such as the Damage Reduction granted by an ablative barrier spell.

Additional ingredients increase the Damage Reduction and serving size by +1 each, to a maximum +1 per 2 levels.

Sashimi

Station and Complexity poissonier 1

Flavor Profiles umami

Additional Ingredients any

Duration 3 rounds plus 1 round/level; Serving Size 2

Sashimi is raw fish prepared with some basic salt to taste and sometimes served with different sides like ginger, soy sauce, and wasabi.

When you learn this recipe, choose one skill. You can learn this recipe multiple times, using different fish in your preparation and choosing another skill each time. If you learn this recipe from another culinarian using the same fish, you can adapt that recipe to another fish instead.

When consumed, sashimi grants skill ranks equal to the consumer’s level in the chosen skill, and that skill is treated as a class skill for the duration (it grants the +3 bonus for having one or more ranks in the skill). These do not stack with a consumer’s own skill ranks.

Additional ingredients increase the serving size by +1.

Scrambled Eggs

Station and Complexity entremetier 1

Flavor Profiles texture

Additional Ingredients salty, sour, spicy, or umami

Duration 1 minute/level; Serving Size 1d4

Scrambled eggs are beaten (sometimes with milk or water), then cooked until fluffy.

When consumed, they grant a +1 circumstance bonus on ability checks and physical skill checks for the duration.

Additional ingredients increase the bonus and serving size by +1 each, to a maximum of +1 per 2 levels.

Vegetable Tray

Station and Complexity garde manger 1

Flavor Profiles bitter, salty, sour, spicy, or texture

Additional Ingredients salty, sour, sweet, or umami

Duration 1 minute/level; Serving Size 6

This meal functions like prepared vegetables, except as noted here. If you have at least 1 lb. of vegetables, you can create a vegetable tray at any time without preparing it first, but the recipe must be in your cook book. 3 servings count as 1 good meal.

Additional salty or sour ingredients increase the duration to 1 hour/level.

Additional sweet and umami ingredients increase the serving size by +3 each.

Wonton

Station and Complexity friturier 1

Flavor Profiles texture

Additional Ingredients any

Duration 8 hours; Serving Size 1d8

Saving Throw Reflex vs. splash damage

An wonton is a fried wrapper (eggs, flour, water), rolled and cut into squares, then folded over on itself into a triangle and fried. It can be filled with cheese, meats, or other fillings.

When completed, each wonton counts as a shuriken of your size category that you can throw with proficiency. They can also be consumed to grant a non-magical stabilize effect or 1d8 temporary hit points that last for the duration (chosen when consumed).

Additional ingredients increase the serving size and temporary hit points by +1 each.

Additional salty ingredients allow you to change the damage dealt by the wonton to electricity.

Additional spicy ingredients allow you to change the damage dealt by the wonton to fire.

Additional sour ingredients allow you to change the damage dealt by the wonton to acid.

Complexity 2 Meals

Béchamel

Station and Complexity garde manger 3, line cook 2, saucier 2

Flavor Profiles salty, temperature

Additional Ingredients temperature or umami

Duration 1 hour/level; Serving Size 3

Béchamel is a basic white sauce made with butter, flour, and milk used to give new life to dishes that have gotten old or stale.

When added to any food item as a standard action, one serving of béchamel acts as a non-magical purify food and drink. It can purify and preserve up to 1 cubic foot of spoiled or old food and make it edible for the duration.

Additional ingredients increase the serving size by +1 and allow the béchamel to be added to meals with that flavor profile as an additional ingredient, changing their remaining duration to its own.

Burger, Simple

Station and Complexity grillardin 2, line cook 2

Flavor Profiles texture, umami

Additional Ingredients bitter, salty, sour, spicy, or umami

Duration 1 minute/level; Serving Size 1

A simple burger is a round piece of grilled minced meat between two slices of bread, with various raw or cooked vegetables as toppings and sauces to taste. It’s a meal fit for someone who is in a hurry.

When consumed, it grants an expeditious retreat effect, as the spell, for the duration.

Additional sour or spicy ingredients add an additional +5 ft. of speed each.

Additional bitter, salty, or umami ingredients increase the serving size by +1 each.

Egg Roll

Station and Complexity friturier 2

Flavor Profiles umami, texture

Additional Ingredients bitter, salty, sour, spicy, or sweet

Duration 1 round; Serving Size 1

Saving Throw Reflex vs. splash damage

An egg roll is a fried wrapper (eggs, flour, water), rolled and cut into squares, then filled with meats and vegetaples. If is often served with dipping sauce.

When completed, an egg roll can be consumed or thrown immediately as your attack. If consumed, it heals you for an amount of damage equal to 2d6 + your Intelligence or Wisdom modifier. If thrown, it acts as an alchemist’s bomb that deals fire damage equal to 2d6 + your Intelligence or Wisdom modifier. You are proficient with your egg rolls.

Additional ingredients increase the duration and serving size by +1 each and the damage healed or dealt by 1d6 each. This also allows you to distribute the egg rolls to allies to be consumed within the duration. Allies can only consume up to 1 serving per meal.

Additional salty ingredients allow you to change the damage dealt to electricity.

Additional sour ingredients allow you to change the damage dealt to acid.

Additional spicy ingredients allow you to change the damage dealt to fire.

French Toast

Station and Complexity friturier 2, grillardin 2, line cook 2, patissier 2

Flavor Profiles texture, sweet

Additional Ingredients salty, sour, spicy, sweet, temperature, or umami

Duration 1 minute/level; Serving Size 1d6

French toast is made when stale bread is soaked in egg beaten with milk or water and grilled or fried. It is then topped with fruit and syrup. It also can be served as a salty dish with different toppings.

When consumed, french toast grants a +2 morale bonus on Bluff and Diplomacy checks for the duration.

Additional ingredients increase the bonus and serving size by +1 each, to a maximum of +1 per level.

Additional salty, temperature, and umami ingredients grant the bonus on Handle Animal and Intimidate checks for the duration instead.

Jjim

Station and Complexity poissonier 2, rotisseur 2

Flavor Profiles umami and either salty or sweet

Additional Ingredients salty, spicy, or sweet

Duration 1 hour/level; Serving Size 1d4

The preferred protein is cut to the bone and seasoned with all excess fat removed. It is then steamed in a mixture of ginger juice, minced garlic, pepper, salt, scallions, sesame oil, soy sauce, and sugar. The finished component is then served with jujube, ginkgo nuts, carrots, and pine nuts. Jjim is usually beef (galbi-jjim), but other variations include chicken(andong), fish (saengseon), or other proteins, and the name is changed accordingly.

When consumed, jjim grants a +1 morale bonus per 2 levels on saving throws against death and disease effects for the duration.

Additional ingredients increase the serving size by +1.

Macaroni and Cheese

Station and Complexity entremetier 2, line cook 2

Flavor Profiles texture, umami

Additional Ingredients salty, spicy, texture, or umami

Duration 1 minute/level; Serving Size 1d6

Saving Throw Reflex negates; see text

Macaroni and cheese is cooked pasta mixed with melted cheese, along with butter and maybe fried bacon.

When consumed, it entangles the target for the duration.

Additional ingredients increase the serving size by +1 each.

Additional salty and spicy ingredients also change the save to Fort negates and cause the target to be fatigued for the duration.

Additional texture or umami ingredients also deal +1d6 bludgeoning damage each on a failed save. A successful save deals half damage.

Salmon Steak

Station and Complexity boucher 2, line cook 2, poissonier 2, rotisseur 2

Flavor Profiles umami, salty

Additional Ingredients bitter, sour, spicy, temperature, texture, or umami

Duration 1 minute/level; Serving Size 1d4

Salmon are famous for their tenacity in swimming upstream to lay eggs. A salmon steak is a relatively simple dish made by butchering the hearty fish, then roasting or baking it.

When consumed, salmon steak grants both a climb and swim speed of 20 feet for the duration.

Additional ingredients increase the serving size by +1 each and climb and swim speeds by +5 feet each.

Sushi

Station and Complexity poissonier 2

Flavor Profiles umami, texture

Additional Ingredients any

Duration 1 hour/level; Serving Size 1d4+1

Sushi takes sashimi, wraps it in nori and rice to form a roll, then cuts it into bites.

This meal functions like sashimi, except you can combine up to 2 different types of fish and grant the appropriate ranks to 2 skills for the duration. If you only have one type of fish to provide, it grants the second set of skill ranks to a random Knowledge skill instead.

Additional ingredients increase the serving size by +1.

Tartar Sauce

Station and Complexity line cook 2, poissonier 2

Flavor Profiles sour, sweet

Additional Ingredients bitter, salty, sour, or spicy

Duration 1 day/level, or 1 round when consumed; Serving Size 1d6

This tangy sauce, usually served with fish, is a mix of mayonnaise, pickles, lemon juice, and sometimes dill.

When added to another meal as an additional sour ingredient, it counts as 2 additional ingredients.

When consumed by itself, it causes a non-magical lesser confusion effect for 2 rounds.

Additional ingredients increase the serving size by +1 each and allow the tartar sauce to be used as that type of additional ingredient as well.

Velouté

Station and Complexity poissonier 2, rotisseur 3, saucier 2

Flavor Profiles umami, temperature

Additional Ingredients bitter, salty, or spicy

Duration 1 minute/level; Serving Size 3

Velouté is a clear sauce made of chicken, veal, or fish stock, thickened with milk and egg yolks. It can be used in place of a temperature ingredient or as an additional umami ingredient when creating a meal.

When added in this way, it grants a +2 enhancement bonus to Strength, Dexterity, or Constitution for the meal’s duration, in addition to the meal’s effect.

Additional ingredients increase the bonus and serving size by +1 each and allow the velouté to be used in place of that type of flavor profile as well.

Complexity 3 Meals

Chef’s Salad

Station and Complexity garde manger 3, line cook 3

Flavor Profiles umami, umami, salty

Additional Ingredients bitter, sour, spicy, sweet, texture, or umami

Duration 10 minutes/level; Serving Size 1

A chef’s salad is a bed of greens on which is placed different proteins (ham, turkey, eggs, bacon) and other vegetables with a dressing of choice.

When consumed, a bound protein salad grants a greater magic aura, as the spell, for the duration.

Additional ingredients increase the serving size by +1.

Additional bitter, sour, and spicy ingredients also grant a detect animals or plants effect, as the spell, for the duration.

Additional sweet ingredients also grant a greater detect magic effect, as the spell, for the duration.

Additional texture and umami ingredients also grant a detect undead effect, as the spell, for the duration.

Chowder

Station and Complexity entremetier 3, line cook 3, poissonier 3

Flavor Profiles salty, texture, temperature

Additional Ingredients bitter, spicy, or umami

Duration 1 minute/level or until discharged; Serving Size 1d8

A chowder is a stew of milk or cream, flavored with fish or vegetables, and thickened with broken crackers, biscuits, or roux.

When consumed, it grants temporary immunity to electricity damage, as the protection from energy spell.

Additional ingredients increase the serving size by +1 and add immunity to fire (spicy) or another energy of your choice (bitter or umami) for the duration. Each immunity consumes the same pool of absorption.

Crab Cakes

Station and Complexity friturier 3, poissonier 3

Flavor Profiles umami, texture, salty

Additional Ingredients bitter, sour, spicy, sweet, or umami

Duration 1 minute/level; Serving Size 1d6

Saving Throw Fort negates

Crab cakes typically combine fish (not always crab) with bread crumbs, mayonnaise, mustard, eggs, and seasonings into a patty that is then cooked to local tastes.

When consumed, it gives a circumstance penalty to combat maneuver checks equal to the culinarian’s Intelligence or Wisdom modifier (if positive) for 1 minute.

Additional ingredients increase the penalty by –1, and the serving size by +1.

Additional bitter or sour ingredients each deal 1d6 acid damage on a failed save.

Additional spicy ingredients also deal 1d6 fire damage on a failed save.

Fish and Chips

Station and Complexity friturier 3, line cook 3, poissonier 3

Flavor Profiles salty, texture, umami

Additional Ingredients bitter, sour, or spicy

Duration 1 minute/level; Serving Size 1d6

Fish and chips is a white fish breaded with egg and breadcrumbs served with fried potatoes and a side in which to dip both.

When consumed, it grants Deep Diver as a bonus feat for the duration.

Additional ingredients increase the serving size by +1 each and also grant a water breathing effect, as the spell, for the duration.

Lobster Tail

Station and Complexity poissonier 3

Flavor Profiles umami, temperature, temperature

Additional Ingredients bitter, salty, spicy, sour, sweet, or umami

Duration 1 hour/level; Serving Size 1

Lobster tail is a rich-flavored seafood that is often boiled and served with a butter sauce or velouté.

When consumed, the consumer chooses up to three class skills in which it has at least 1 rank and gains a morale bonus equal to the culinarian’s Intelligence or Wisdom modifier to that skill for the duration.

Every 3 additional ingredients increase the serving size by +1 and allow the consumer to select an additional skill.

Pancake

Station and Complexity grillardin 3, line cook 3, patissier 3

Flavor Profiles texture, temperature, salty

Additional Ingredients any

Duration 1 minute/level; Serving Size 1d6

Pancakes are made by combining milk, butter, eggs, sugar, flour, baking powder, and salt. The mix is cooked until it turns solid, then topped with fruit and syrup. It also can be served as a salty dish with different toppings.

When consumed, a pancake grants a +3 morale bonus on Thievery and Use Magic Device checks for the duration.

Additional bitter, sour, spicy, sweet, and texture ingredients increase the bonus and serving size by +1 each, to a maximum of +1 per level.

Additional salty, temperature, and umami ingredients grant the bonus on Acrobatics and Disable Device checks for the duration instead.

Pizza

Station and Complexity grillardin 3, line cook 3, patissier 3

Flavor Profiles salty, umami, texture

Additional Ingredients any

Duration 10 minutes/level; Serving Size 2d4

Pizza is a blend of sauce and toppings on a baked or grilled crust. Traditional pizza includes cheese. This recipe is so flexible, it can be turned into any sort of meal with the right combination of ingredients. Aficionados have gone to war over their preferred toppings.

When consumed, the remaining duration of 1 ongoing beneficial spell effect of your choice changes to match that of the pizza.

Additional spicy and umami ingredients also grant a jump effect, as the spell for the duration.

Additional bitter and texture ingredients also grant an ant haul effect, as the spell for the duration.

Additional sour and sweet ingredients also grant an anticipate peril effect, as the spell for the duration.

Additional salty and temperature ingredients also grant a delay poison effect, as the spell for the duration.

Surf and Turf

Station and Complexity boucher 3, poissonier 5

Flavor Profiles umami, temperature, temperature

Additional Ingredients bitter, salty, spicy, sour, sweet, texture, or umami

Duration 10 minutes, or 1 round/level when consumed; Serving Size 1d4

When consumed, it grants an additional talent (including discoveries, rage powers, and similar class options) or an extra resource feat (such as Extra Rage) as a bonus feat for 1 round/level, chosen by the consumer. Extra resources gained in this way are used first and don’t count against the consumer’s total resources.

Additional ingredients increase the serving size by +1 each.

Tomato Sauce

Station and Complexity entremetier 4, line cook 3, saucier 3

Flavor Profiles salty, sour, temperature

Additional Ingredients spicy, temperature, or umami

Duration 10 minutes/level; Serving Size 2d6

Tomato sauce is a mix of tomatoes, salt, sugar, and water that can include a wide variety of additional ingredients.

When consumed, it cures 3d6 hit points.

When added to a meal as an additional salty, sour, or temperature ingredient, it counts as 2 additional ingredients.

Additional ingredients increase the healing by +1d6 each and allow the tomato sauce to be used as an additional ingredient of that type as well.

Wing

Station and Complexity friteurier 3, line cook 3

Flavor Profiles umami, temperature

Additional Ingredients bitter, salty, sour, spicy, sweet, texture, or temperature

Duration 1 round/level; Serving Size 2d6

A wing is a bite-size morsel of eggs, flour, oil, pepper, poultry, and salt most often fried and dipped or doused in a sauce.

When consumed, it grants an effect based on the additional ingredients added (minimum 1).

  • Bitter: The wing creates a doom effect.
  • Salty: The wing deals 2d6 electricity damage.
  • Sour: The wing deals 2d6 acid damage
  • Spicy: The wing deals 2d6 fire damage
  • Sweet: The wing creates a cure light wounds effect.
  • Texture: The wing creates a stunning barrier effect for the duration.
  • Temperature: The wing creates a shield of faith effect for the duration.

Complexity 4 Meals

Bisque

Station and Complexity entremetier 4, line cook 4, poissonier 4

Flavor Profiles texture, umami, temperature, salty

Additional Ingredients sour or spicy

Duration 1 round/level; Serving Size 1

A bisque is a thick, creamy soup made with shellfish and thickened by a paste made from their shells.

When consumed, it grants the ability to supernaturally control water, as the spell, for the duration.

Additional ingredients increase the duration to 1 minute/level, then 10 minutes per level.

Bolognese

Station and Complexity line cook 4, rotisseur 5, saucier 4

Flavor Profiles texture, sour, salty, umami

Additional Ingredients bitter, spicy, temperature, or texture

Duration 1 round/level; Serving Size 5

Bolognese is a sauce with basil, garlic, meat, onion, salt, and tomato served over pasta that requires attentiveness and a bit of flair to get the perfect consistency.

When consumed, it grants a +4 enhancement bonus to Wisdom or Charisma for the duration.

Additional bitter and texture ingredients each grant a +1 enhancement bonus to Wisdom, or increase the bonus by +1.

Additional spicy and temperature components each grant a +1 enhancement bonus to Charisma, or increase the bonus by +1.

Burger, Gourmet

Station and Complexity grillardin 4, line cook 4

Flavor Profiles texture, umami, temperature, texture

Additional Ingredients bitter, salty, sour, spicy, or umami

Duration 1 round/level; Serving Size 1d4

A gourmet burger is a richer, more flavorful version of a simple burger, with more sauces and vegetables and, if one wants, slices of softened cheese.

When consumed, it grants a haste effect, as the spell, for the duration.

Additional ingredients increase the serving size by +1 each.

Additional sour and spicy ingredients add an additional +5 ft. of speed each.

Charcuterie

Station and Complexity garde manger 4

Flavor Profiles umami, salty, spicy, texture

Additional Ingredients bitter, sour, or sweet

Duration 1 hour/level, or 1 minute when consumed; Serving Size 1d6+2

Charcuterie is an array of preserved and prepared meats, cheeses, fruits, and vegetables.

When consumed, it grants one of the following feats as a bonus feat for 1 minute (each creature chooses separately). Improved Initiative, Power Attack, Skill Focus, or Toughness. The additional hit points granted by Toughness are treated as temporary hit points.

Additional ingredients increase the serving size by +1 each and add Stand Still (bitter), Combat Casting (sour), or Mobility (sweet) to the list of choices. Creatures don’t have to meet the prerequisites of these feats.

Chicken and Waffles

Station and Complexity friturier 4, line cook 4

Flavor Profiles umami, texture, salty, temperature

Additional Ingredients bitter, salty, spicy, or sweet

Duration 8 hours; Serving Size 1d6

Chicken and waffles is a filling combination of poultry breaded with flour and egg served on top of a thick, thatched pastry made of butter, eggs, flour, milk, and sugar. Both are covered in a surprisingly decadent blend of gravy, syrup, and hot sauce. It is known by many to tease the tastebuds and keep awareness at a peak.

When consumed, it allows the target to sit peacefully for up to 8 hours and still gain all benefits of a full night’s rest without actually sleeping. Any activity that would wake a creature breaks this effect, but the target can keep watch without ending it.

Once a creature has consumed chicken and waffles, it cannot benefit from this meal again until it has rested for at least 8 hours without the effect.

Additional ingredients increase the serving size by +1 each.

Escovitch

Station and Complexity boucher 5, friturier 4, poissonier 4

Flavor Profiles umami, temperature, texture, sour

Additional Ingredients spicy or temperature

Duration 1 hour/level; Serving Size 1d4

Saving Throw none

Escovitch is fish covered in a dressing of vinegar, onions, peppers, and usually root vegetables (potatoes, carrots, turnips). The combination of flavors forms a temporary bond with the sea.

When consumed, it grants the ability to call forth a powerful, supernatural hydraulic torrent effect once within the duration. The torrent’s stream batters all creatures and obstacles in a 60-ft.-line, or until it strikes something it cannot push past. Against creatures and movable objects this stream acts as a bull rush that can be used against creatures of any size, not just those one size larger. The CMB for this bull rush combat maneuver is equal to the culinarian’s level plus her Intelligence or Wisdom modifier, whichever is highest. This bull rush does not provoke an attack of opportunity.

Against immovable objects this stream instead allows a Strength check to destroy the target.

When attempting to break an object, the stream has an effective Strength equal to the culinarian’s level plus the ability score modifier as above. The Break DC depends on the object.

The stream can extinguish any normal fires it encounters along its path. Magical fires are unaffected.

Additional spicy ingredients add 2d6 fire damage to the effect.

Additional temperature ingredients add 2d6 cold damage to the effect.

Fried Ice Cream

Station and Complexity friturier 6, line cook 4, patissier 4

Flavor Profiles sweet, texture, temperature, temperature

Additional Ingredients sweet, temperature, or texture

Duration 1 round/level; Serving Size 1d6

Saving Throw Fortitude half

Fried ice cream is prepared by dipping scoops of ice cream in a batter (egg, flour, water), freezing them, and then quickly frying them before they can melt.

When consumed, fried ice cream deals 1d6 damage per level (maximum 15d6). Half of this damage is cold and the other half is fire.

Additional ingredients increase the serving size by +1 and the damage by +1d6 each.

Pilaf

Station and Complexity line cook 4, rotisseur 4

Flavor Profiles salty, temperature, texture, temperature

Additional Ingredients bitter, salty, sour, spicy, or umami

Duration 1 minute; Serving Size 1

Pilaf is a combination pasta and rice dish that requires good timing and temperature control to make.

When consumed, it grants DR 1/–. This Damage Reduction increases by +1 for every 3 culinarian levels beyond 7th, to a maximum of DR 5/– at 19th level. At the end of the duration, the consumer is fatigued for 1 minute. A creature can’t benefit from consuming pilaf while fatigued or exhausted.

Additional ingredients increase the serving size by +1 each.

Popper

Station and Complexity friturier 4, line cook 4

Flavor Profiles spicy, salty, texture, temperature

Additional Ingredients sour, sweet, or umami

Duration 1 hour/level; Serving Size 1d6+2

Poppers are peppers (usually jalapeños) that are stuffed with cheese, rolled in egg and bread crumbs, and deep fried.

When complete, you can throw one serving of poppers as an alchemist’s fire that deals 4d6 initial fire damage and 2d6 burn damage to the initial target, and 4 splash damage to every creature within 5 feet of the point where the popper hits.

When consumed, it removes all negative emotional effects if their level is equal to or lower than the complexity of the popper. Effects without their own level use half the total Hit Dice of the creature that created them instead. Additional ingredients increase the serving size and effective complexity of the popper by +1 each. The initial fire damage also increases by +1d6, and the splash damage increases by +1.

Additional sour ingredients allow the popper to deal acid damage instead.

Complexity 5 Meals

Cous-Cous

Station and Complexity line cook 5, rotisseur 5, roundsman 5

Flavor Profiles umami, texture, salty, temperature, temperature

Additional Ingredients bitter, sour, spicy, or sweet

Duration 1 minute/level; Serving Size 1d8

This universally useful dish is similar to rice, but far more difficult to make correctly. Making it requires hard-to-cook grain that is repeatedly steamed and rolled with flour until it becomes soft and fluffy. When it’s ready to finally serve, it can be combined with almost anything as a complementary dish.

When consumed, it grants a +2 enhancement bonus to AC, or increases an existing enhancement bonus by +2, to a maximum of +5. If the bonus would exceed +5, it grants either or both the deathless or stanching armor special abilities. A 20th-level or lower creature can’t gain more than a full +10 value of enhancements or special abilities in this way.

Additional ingredients increase the enhancement bonus and serving size by +1 each, to a maximum of a +5 enhancement, and adds ghost touch and wild to the abilities the creature can choose.

Hollandaise

Station and Complexity line cook 5, saucier 5

Flavor Profiles salty, spicy, sour, umami, temperature

Additional Ingredients sour, spicy, or sweet

Duration 1 round/level; Serving Size 1/level

Saving Throw Will negates

Hollandaise is an emulsion of egg yolk, melted butter, and citrus juice, usually seasoned with salt, and either white pepper or cayenne pepper. A favorite among asparagus eaters, it makes even the blandest vegetables rich and delicious and is the key ingredient in eggs benedict.

When consumed, it slows the target, as with a nonmagical slow effect for the duration.

Alternatively, 1 serving of hollandaise can be added to a meal with a bitter flavor profile as an additional ingredient of its flavor profiles and consumed. This grants that meal’s effect and a +5 circumstance bonus to Combat Maneuver Defense when resisting a bull rush, drag, overrun, reposition, or trip attempt while standing on the ground. It also grants a +5 circumstance bonus to damage when readying a weapon against a charge. These effects last for the duration of the meal to which the hollandaise is added.

Additional ingredients increase the bonus or saving throw DC by +1 each and allow the hollandaise to be used as an additional ingredient of that type as well.

Jambalaya

Station and Complexity entremetier 5, line cook 5, poissonier 5

Flavor Profiles umami, spicy, umami, temperature, salty, texture

Additional Ingredients bitter, salty, sour, spicy, texture, or umami

Duration 1 round/level; Serving Size 2d6

Saving Throw Will negates

Jambalaya is a cultural collaboration consisting of cumin, fish, garlic, onion, pepper, pork, poultry, and salt mixed with rice.

When consumed, it causes a non-magical confusion effect for the duration.

Additional ingredients increase the serving size by +1.

Additional salty ingredients also deal 1d6 electricity damage on a failed save.

Additional sour ingredients also deal 1d6 acid damage on a failed save.

Additional spicy ingredients also deal 1d6 fire damage on a failed save.

Kebob

Station and Complexity grillardin 5, line cook 5

Flavor Profiles umami, bitter, spicy, temperature, or texture

Additional Ingredients salty, sour, or sweet

Duration 1 hour/level; Serving Size 5

A kebob is a skewer of spiced meats and vegetables, cooked together to seal in flavors and aroma.

When consumed, it grants an extra attack that can be made with proficiency at one’s highest attack bonus as part of a full attack action for the duration. This extra attack counts as a light melee weapon that can be thrown up to 20 feet with the returning weapon special ability. It deals 2d4 + Strength modifier piercing damage with a critical multiplier of x4. This extra attack does not stack with haste or similar effects.

Additional salty ingredients adds 1d4 electricity damage to the extra attack.

Additional sour ingredients add 1d4 acid damage.

Additional sweet ingredients add 1d4 bleed damage. This extra damage is not multiplied on a critical hit.

Potato Salad

Station and Complexity garde manger 5, line cook 5

Flavor Profiles texture, sour, bitter, spicy, salty

Additional Ingredients bitter, salty, sour, spicy, texture, or umami

Duration 1 hour/level; Serving Size 1d4

Potato salad is a side dish made from boiled potatoes, cut or loosely mashed; mixed with an oil, vinegar, or emulsion, vegetables and herbs.

When consumed, it cures or grants immunity to one of the following effects for the duration: bleed, blinded, exhausted, fatigued, nauseated, or sickened. Once the chosen effect is cured or ignored once, the immunity goes away.

Additional ingredients increase the serving size by +1 each.

Additional bitter and sour ingredients add shaken, frightened, and panicked to the conditions that can be removed or ignored.

Additional salty, spicy, and umami ingredients allow to add staggered, paralyzed, and petrified to the conditions that can be removed or ignored.

Additional texture ingredients generalize the immunity until the first time any of the listed conditions occur.

Poutine

Station and Complexity friturier 5, line cook 5

Flavor Profiles salty, temperature, umami, temperature, texture

Additional Ingredients umami

Duration 10 minutes, or 1 round/level when consumed; Serving Size 1d4

Saving Throw Fort negates

Poutine is a large portion of fries covered in gravy and cheese curds.

When consumed, it creates a non-magical hold monster effect, as the spell, that requires a Fortitude save instead of Will and can affect mindless creatures for 1 round/level. A creature can only consume up to one serving of poutine per day.

Additional ingredients increase the serving size by +1 each.

Soufflé

Station and Complexity patissier 5

Flavor Profiles umami, salty, temperature, temperature, texture

Additional Ingredients any

Duration 1 round/level; Serving Size 1

Soufflé is a baked dish made primarily with eggs. A wide variety of additional ingredients can be added to make it savory or sweet.

When consumed, you choose to either increase the consumer’s size by 1 category, to a maximum of Huge, or decrease the consumer’s size by 1 category, to a minimum of Tiny, for the duration. This functions as enlarge person or reduce person, respectively, except the target is one living creature, and more than one serving can be consumed to increase or decrease size further, to the listed maximum or minimum.

Every 2 additional ingredients increase the serving size by +1.

Complexity 6 Meals

Boeuf Bourgignon

Station and Complexity entremetier 6

Flavor Profiles umami, sweet, sour, salty, texture, temperature

Additional Ingredients bitter, spicy, or umami

Duration 1 minute/level; Serving Size 1d8

A beef stew braised in red wine and beef stock, flavored with carrots, onions, garlic, and a bouquet garni (parsley stalks, bay leaves and thyme), and garnished with pearl onions, mushrooms, and bacon.

When consumed, it grants resistance to all energy (acid, cold, electricity, fire) equal to your level and light fortification, as the armor special ability, for the duration.

Additional ingredients increase the serving size by +1. Each additional ingredient also grants an extra benefit.

  • Bitter or Umami: Choose one—Gain immunity to one of the above energy types of your choice, or gain moderate fortification for the duration.
  • Spicy: Gain immunity to fire for the duration.

Burger, Heart Attack

Station and Complexity grillardin 6, line cook 6

Flavor Profiles texture, umami, temperature, umami, texture, umami

Additional Ingredients bitter, salty, sour, spicy, or umami

Duration 1 round/level; Serving Size 1

A heart attack is 1/2 lb. burger with 1/4 lb. of bacon, cheese, and no less than 2 eggs, in addition to any other available toppings.

When consumed, a heart attack burger grants the ability to recover from deadly wounds with restored vitality and a will to fight, but at a price. The burger immediately causes 1d4 points of Intelligence and Wisdom damage, but grants a +4 enhancement bonus to Constitution and Strength, DR 5/–, and the benefits of a haste spell. In addition, it heals 4d8 points of damage + 1 point per culinarian level (maximum +25).

If served to a creature that has died within 1 round, a heart attack burger can even save that creature from death by healing the damage from an otherwise mortal wound, though it does not prevent death from massive damage or from causes other than hit point loss.

At the end of the duration, a heart attack burger takes a heavy toll, causing exhaustion and inflicting 1d4 points of Constitution damage.

Consuming a heart attack burger counts as triggering a resurgent transformation spell, and doing either more than once in a day is particularly risky. Consuming a second heart attack burger in a 24-hour period inflicts an additional 1d4 points of Constitution damage and results in death from system shock unless you succeed at a DC 15 Fortitude save, made after the Constitution damage has been applied.

Additional bitter and umami ingredients increase the duration and serving size by +1 each.

Additional salty and sour ingredients increase the healing by +1d8 each.

Additional spicy ingredients increase the duration to 1 hour/level.

Consommé

Station and Complexity entremetier 6, saucier 6

Flavor Profiles umami, bitter, salty, temperature, texture, temperature

Additional Ingredients sweet or temperature

Duration 1 round/level; Serving Size 6

Consommé is a clear soup made by mixing ground meats, carrots, celery, onion, tomatoes, and egg whites into a bouillon or stock, then simmering and stirring frequently to bring impurities to the surface. After filtering and/or skimming the soup for purity, it is finally ready.

When consumed, it grants a +6 enhancement two physical ability scores (Strength, Dexterity, or Constitution) for the duration.

Additional sweet ingredients grant the bonus to two mental ability scores (Intelligence, Wisdom, or Charisma) for the duration instead.

Additional temperature ingredients grant the bonus to all three ability scores for the duration.

Coq au Vin

Station and Complexity entremetier 6

Flavor Profiles umami, sweet, umami, salty, temperature, sweet

Additional Ingredients bitter, sweet, or texture

Duration 1 minute/level; Serving Size 1d8

Chicken braised with wine, lardons, mushrooms, and sometimes garlic; all of which is bathed in a red wine thickened with a roux or blood.

When consumed, it allows the creature to ignore an amount of energy resistance equal to the culinarian’s level for the duration. If the creature threatens a critical hit within the duration and deals bludgeoning, piercing, or slashing damage, it deals additional damage of the same type equal to half the culinarian’s level, even if it doesn’t confirm the critical hit.

Additional ingredients increase the serving size and duration by +1.

Eggs Benedict

Station and Complexity line cook 6

Flavor Profiles umami, salty, spicy, sour, umami, temperature

Additional Ingredients any

Duration 1 hour/level; Serving Size 1d4

Saving Throw Will negates

Poached eggs are placed on some bread with bacon and hollandaise sauce. There are many local variations of this dish, but they all possess at least those key ingredients.

After beginning with the umami ingredient, you can add 1 serving of an already prepared hollandaise sauce as a single ingredient which counts as all of the remaining required flavor profiles, finishing the meal in only 2 rounds using standard actions, or in one round as two parts of your full-round action with sous chef. This also grants the hollandaise circumstance bonuses for the duration.

When consumed, the meal grants a +5 circumstance bonus to combat maneuver checks when using the bull rush, drag, overrun, reposition, or trip combat maneuvers while standing on the ground. It also grants a +5 circumstance bonus to the damage of attacks made as part of a charge. These effects last for the duration.

Additional ingredients increase the bonuses by +1 each.

Holiday Feast

Station and Complexity roundsman 6

Flavor Profiles umami, temperature, bitter, salty, texture, sweet

Additional Ingredients any

Duration 1 hour/level; Serving Size 1/level

Saving Throw Will negates

A holiday feast is an incredibly large meal wherein many various dishes are prepared, served, and sampled to the point of exhaustion. To make it requires at least 6 lbs. of poultry, allspice, butter, breadcrumbs, carrots, celery, cinnamon, cloves, cranberries, eggs, garlic, ginger, mustard, nutmeg, onion, pork, pepper, potatoes, maple syrup, molasses, salt, and squash.

When consumed, it puts the target to sleep, as with a nonmagical cloak of dreams effect.

Additional ingredients each grant the effect of another meal with that flavor profile and a complexity of 2 or lower of the culinarian’s choice, to a maximum of 1 meal per 4 culinarian levels. Meals created in this way have no additional ingredients of their own and are consumed or served separate from the holiday feast.

Moqueca

Station and Complexity poissonier 6

Flavor Profiles umami, spicy, salty, temperature, texture, spicy

Additional Ingredients spicy, sweet, or texture

Duration see text; Serving Size 1

Moqueca is a stew made exclusively with shrimp or fish as a base with coriander, garlic, lime, tomatoes, and onions. It is sometimes cooked with coconut milk or served with plantains.

When complete, one serving can be consumed or spilled over the ground. When consumed, it adds the corrosive burst or fiery burst weapon special ability (chosen when consumed) to one weapon wielded at a time for 1 minute.

When spilled, it creates an acid pit effect, as the spell, for 1 round + 1 round/level.

Additional ingredients increase the effective complexity and serving size by +1 each, to a maximum effective complexity of 9. At complexity 9, consuming moqueca causes a transmute blood to acid effect, as the spell, while the culinarian concentrates (maximum 1 round/5 levels).

Paella

Station and Complexity poissonier 6, rotisseur 6

Flavor Profiles umami, texture, temperature, salty, temperature, texture

Additional Ingredients bitter, spicy, sour, or umami

Duration 1 hour/level, or see text when consumed; Serving Size 1d4

Paella is one of the best and most complex rice dishes because of the specific way in which it’s made. If completed with no interruptions, it leaves 1 serving of toasted rice at the bottom of the culinarian’s pot called the socarrat. The ingredients cooked in and with the rice can vary, but more traditionally include bay leaf, garlic, parsley, saffron, salt, and tomato, as well as the choice of meat (often a combination of chicken and fish).

When consumed during combat, paella grants one of the following abilities based on the flavor profiles used, chosen by the consumer. This lasts until combat ends, the consumer willingly leaves the area, or the consumer chooses to stop participating in combat directly. Consuming another serving overrides the current benefit, but if the socarrat is also consumed, it grants a second choice for the duration.

Additional ingredients increase the serving size by +1.

Salt-Crusted Fish

Station and Complexity boucher 6, poissonier 6

Flavor Profiles umami, salty, texture, salty, temperature, texture

Additional Ingredients sour, spicy, temperature, or texture

Duration 1 minute/level; Serving Size 1

Salt-crusted fish is a specially prepared fish meal that is carefully coated in at least 1/2 lb. of salt before cooking.

When consumed, salt-crusted fish grants a fluid form effect, as the spell, for the duration.

Additional ingredients grant an elemental body III effect for the duration instead. Sour = water, spicy = fire, temperature = air, and texture = earth.

Scotch Egg

Station and Complexity friturier 6

Flavor Profiles umami, temperature, umami, salty, texture, temperature

Additional Ingredients salty, sour, spicy, or sweet

Duration 1 hour per level; Serving Size 6

A Scotch egg is a boiled egg wrapped in sausage, coated in breadcrumbs and baked or deep-fried.

When consumed, it grants a morale bonus to AC equal to the culinarian’s Intelligence or Wisdom modifier for the duration (divided evenly between servings). If a creature that consumed the egg is wearing medium or heavy armor, or using a shield, the bonus is halved for that creature. These bonuses to AC apply even against touch attacks and when the creature is flat-footed. Creatures lose these bonuses when immobilized or helpless. These bonuses do not stack with the monk AC bonus or similar class features.

Additional ingredients grant an additional +1 bonus each. This bonus is not reduced by wearing armor or using a shield.

Section 15: Copyright Notice

S-Class Characters: The Culinarian. Copyright 2021, Samurai Sheepdog. Author: Kevin Glusing

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