Chef de Partie Stations

Other Stations

    The following stations are available to all chefs de partie. When choosing a station in which to specialize, the culinarian also picks 2 stations in which she lacks training. When preparing her meals for the day, a culinarian must use 2 meal slots to prepare a meal from a station in which she lacks training.

    Stations

    Boucher

    Source BoMT DLC

    Butcher chefs prepare meats such as beef, chicken, or pork. When specialized as a boucher, the culinarian gains the following.

    At 4th level, and again at 8th, 14th, and 18th level, the boucher gains a bonus combat feat of her choice. She also counts half her total culinarian level as her fighter level for the purpose of qualifying for feats. If she has levels in fighter, these levels stack.

    The boucher can apply the benefits of feats such as Cleave and Vital Strike when she uses her standard action to begin or continue a meal as if she were activating those feats with the standard action. She qualifies for Vital Strike when she gains sous chef at 6th level, Improved Vital Strike when she gains chef de cuisine at 11th level, and Greater Vital Strike when she gains chef de mondiale at 16th level.

    Entremetier

    Source BoMT DLC

    Vegetable chefs prepare vegetables, soups, starches, and eggs. When specialized as an entremetier, the culinarian gains the following.

    At 4th level, the entremetier gains track, as the ranger class feature. She also gains swift tracker at 8th level.

    Allies that consume an entremetier’s meal gains a +2 bonus on initiative checks for up to 1 hour per culinarian level (divided between all creatures consuming the meal). This bonus increases by +2 at 8th, 14th, and 18th level.

    Friturier

    Source BoMT DLC

    Fry chefs prepare fried food. When specialized as a friturier, the culinarian gains the following.

    At 4th level, an enemy that fails its save against a friturier’s meal has its speed halved for 1 round per culinarian level (divided between all creatures consuming the meal). At 8th level, the enemy is slowed for 1 round, then its speed is halved as above. At 14th level, the enemy is slowed for 1 round per culinarian level (divided between all creatures consuming the meal), then its speed is halved as above. At 18th level, the enemy is paralyzed for 1 round, then slowed as above, then its speed is halved as above.

    Garde Manger

    Source BoMT DLC

    Pantry chefs prepare cold dishes, such as ceviche and pâtés. When specialized as a garde manger, the culinarian gains the following.

    At 4th level, a garde manger wielding any non-magical flail or hammer grants that weapon a +1 enhancement bonus for as long as she wields it (a thrown weapon’s enhancement lasts until after the attack is complete). At 8th level, the weapon also gains the corrosive or shock weapon property. At 14th level, it also gains corrosive burst or shocking burst. At 18th level, it gains all of the above.

    Grillardin

    Source BoMT DLC

    Grill chefs prepare grilled food. When specialized as a grillardin, the culinarian gains proficiency with all firearms. She also gains the following.

    At 4th level, the grillardin chooses a favored enemy and gains the bonuses as the ranger class feature. Creatures that consume a grillardin’s meal gain half the grillardin’s favored enemy bonus for up to 1 hour per culinarian level (divided between all creatures consuming the meal). This functions as the ranger hunter’s bond class feature. The grillardin chooses additional favored enemies at 8th, 14th, and 18th level.

    Line Cook

    Source S-Class Characters: The Culinarian

    Line Cooks handle an assortment of jobs given to them by others, often aiding where they can to get the job done quickly and efficiently. When specialized as a line cook, the culinarian grants allies with whom she flanks a +3 flanking bonus to attack, instead of a +2. She also gains the following.

    At 4th level, a line cook can add an ingredient to a meal as an immediate action when she or another culinarian begins or continues a meal. At 8th level, allies consuming a line cook’s meal deal +1d4 additional precision damage with attacks, as the rogue sneak attack class feature, for 1 round per culinarian level (divided between all creatures consuming the meal). At 14th level, this additional damage becomes +1d6, and at 18th level, it increases to +2d6.

    Patissier

    Source BoMT DLC

    Pastry chefs prepare baked goods, pastries and desserts. When specialized as a patissier, the culinarian gains the following.

    At 4th level, allies consuming a patissier’s meal gain a +1 dodge bonus to their AC and increase their movement by 10 feet for 1 round per culinarian level (divided between all creatures consuming the meal). At 14th and 18th level, they increase their movement by an additional +10 feet, to a maximum of +30 feet at 18th level.

    At 8th level, allies consuming a patissier’s meal can make 1 additional attack at their highest attack bonus as part of a full attack action. A culinarian who consumes the patissier’s meal can add 1 extra ingredient and make 1 extra attack at her highest attack bonus when she uses a full-round action to begin or continue a meal.

    These effects count as a non-magical haste effect. They do not stack.

    Poissonier

    Source S-Class Characters: The Culinarian

    Fish chefs are in charge of locating, gathering, and preparing seafood. When specialized as a poissonier, the culinarian gains the following.

    At 4th level, a poissonier wielding any non-magical crossbow, cutlassfirearm, or trident grants that weapon a +1 enhancement bonus for as long as she wields it (a thrown weapon’s enhancement lasts until after the attack is complete).

    At 8th level, the weapon also gains the frost or huntsman weapon property. At 14th level, it also gains icy burst or Stalking. At 18th level, it gains all of the above.

    Rotisseur

    Source BoMT DLC

    Roast chefs prepare roasted food as well as their associated rubs and sauces. When specialized as a rotisseur, the culinarian gains the following.

    At 4th level, a rotisseur wielding any non-magical polearm or spear grants that weapon a +1 enhancement bonus for as long as she wields it (a thrown weapon’s enhancement lasts until after the attack is complete).

    At 8th level, the weapon also gains the flaming or ghost touch weapon property. At 14th level, it also gains disruption or flaming burst. At 18th level, it gains all of the above.

    Roundsman

    Source BoMT DLC

    Chefs de tournant have no special training in any given station, but can create meals from all stations with equal skill. A chef de tournant gains her choice of Weapon Focus or Exotic Weapon Proficiency, and at 4th level, she gains her choice of Iron Will or Lightning Reflexes. She also gains the following.

    At 4th level, and again at 8th, 14th, and 18th level, the roundsman gains a bonus culinarian feat of her choice. She can also take 10 on Survival checks to butcher meat or search for ingredients, and on Profession (cook) checks to create stock.

    Saucier

    Source BoMT DLC

    Sauté chefs prepare sautéd food and the sauces and gravies that accompany other dishes. When specialized as a saucier, the culinarian gains proficiency with 1 double or monk weapon of her choice. She also gains the following.

    At 4th level, allies consuming a saucier’s meal treat any weapon they wield as magic for the purpose of overcoming the damage reduction of creatures. This lasts for 10 minutes per culinarian level (divided between all creatures consuming the meal). At 8th level, their weapons also count as cold iron and silver. At 14th level, their weapons also count as an alignment of the culinarian’s choice. At 18th level, their weapons also count as adamantine.

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