Master of the Razor Scourge

“Don’t make me use this.”

The master of the razor scourge is an individual completely dedicated to mastering the exotic razor scourge: an intimidating, multi-tailed short whip studded with razors. There are few known masters of this weapon, but tales of their cruel, lashing combat style have spread far and wide.

Hit Die: d8

Requirements

To qualify to become a master of the razor scourge, a character must fulfill all of the following criteria.

Class Skills

The class skills for this class (and the key ability for each skill) are Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Escape Artist (Dex), Handle Animal (Cha), Intimidate (Cha), Perform (Cha), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str)

Skill Ranks at Each Level: 2 + Int modifier

Table: The Master of the Razor Scourge
Class Level BAB Fort Save Ref Save Will Save Special
1st +1 +1 +1 +1 Skillful Strike (+1 dmg)
2nd +2 +1 +1 +1 Scourge Intimidation (+2 Intimidate checks), Slashing Trip
3rd +3 +1 +2 +1 Skillful Strike (+2 dmg), Sneak Attack +1d6
4th +3 +2 +2 +2 Scourge Intimidation (whip crack, forego sneak attack damage), Razor Scourge Mastery
5th +4 +2 +3 +2 Skillful Strike (+3 dmg)
6th +5 +2 +3 +2 Critical Focus, Sneak Attack +1d6
7th +6 +3 +4 +3 Skillful Strike (+4 dmg)
8th +6 +3 +4 +3 Improved Critical
9th +7 +3 +5 +3 Skillful Strike (+5 dmg), Bleeding Critical
10th +8 +4 +5 +4 Sneak Attack +1d6

Class Features

All of the following are class features of the master of the master of the razor scourge prestige class.

Weapon and Armor Proficiency

A master of the razor scourge gains no new weapon or armor proficiencies.

Razor Scourge (New Exotic Weapon): This exotic weapon is a shorter (5 ft.), multi-tailed, chain whip studded with triangular razors. Unlike a standard whip, it is not a reach weapon. The razor scourge inflicts 1d4 points of lethal damage which is not negated by high armor classes. A small, slim, curved blade also protrudes from the pommel of the weapon, so it can be used as a dagger instead of a scourge if the user desires, although there is a –2 penalty to hit when doing so due to the unwieldy length of studded whips trailing from the handle.

  • Razor scourge: cost: 75 gp, dmg: 1d3 lethal slashing damage if the user is small, 1d4 lethal slashing damage if the user is medium-sized, criticals on a 20/x2, weight: 8 lbs., disarmtrip

Skillful Strike (Ex)

At 1st level, a master of the razor scourge’s skill with the weapon allows him to accurately target vital anatomy, giving him a +1 damage bonus. The bonus increases by one point at 3rd, 5th, 7th, and 9th level.

Scourge Intimidation (Ex)

At 2nd level, a master of the razor scourge gains a +2 bonus to Intimidate checks when flourishing his razor scourge.

At 4th level, a master of the razor scourge can make intimidating whip cracks. As a standard action, he may forego all damage and use the scourge to gain a +2 bonus when using the Intimidate skill to demoralize one target within 30 ft. This bonus stacks with the razor scourge master’s 2nd level intimidation bonus. Alternately, when making a sneak attack with the weapon, the character can forego 1d6 worth of sneak attack damage to attempt to demoralize the target in addition to causing damage.

Slashing Trip (Ex)

At 2nd level, the master of the razor scourge may use a full round action to make a single slashing trip attempt. He suffers a -4 penalty on his trip attempt, but if he succeeds the target also suffers half normal razor scourge damage, plus any Strength bonus damage.

Normally, trip attacks with weapons do not also inflict damage.

Sneak Attack

At 3rd level, a master of the razor scourge can make sneak attacks when using the razor scourge. This ability is identical to a rogue’s. The extra damage dealt increases by +1d6 at 6th and 10th level. If a master of the razor scourge gets a sneak attack bonus from another source (such as rogue levels), the bonuses to damage stack, but only when using the razor scourge.

Razor Scourge Mastery (Ex)

At 4th level, a master of the razor scourge’s disciplined training allows him to use the weapon with deadly skill. His razor scourge damage increases by one category, so a size medium razor scourge would inflict 1d6 damage in the hands of a medium character, instead of 1d4.

Critical Focus (Ex)

At 6th level, a master of the razor scourge gains the Critical Focus feat with the razor scourge, even if he does not meet the prerequisites.

Improved Critical (Ex)

At 8th level, a master of the razor scourge gains the Improved Critical feat with the razor scourge, even if he does not meet the prerequisites.

Bleeding Critical (Ex)

At 9th level, a master of the razor scourge gains the Bleeding Critical feat with the razor scourge, even if he does not meet the prerequisites.

Section 15: Copyright Notice

Grimoire Viperian: A Tome of Exotic Lore Copyright 2021 Magic Skull Games Author: Steven F. Johnson

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