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The Beastspeaker Simple Class

Hallmarks of a Simple Class

Simple classes have to represent an individual and because of that some of the structure normally found in a base class is not found in a simple class. This means simple classes tend to have:

  • Bonus Feats: As a simple class represents an individual, they have lots of bonus feats.
  • Strong Chassis: A simple class tends to have a very good array of skill ranks per level, HD, BAB, and saves.
  • No Talents: Simple classes don’t have “talents” or a large list of class specific options.

“Classes” have traditions, branching paths, and sub-divisions, but a simple class is really just the core mechanic of the power you’ve received.

Because of this lack of sub-division, simple classes don’t have talents but do have bonus feats. They are very linear as a result of having no talents; their only real customizations come from their race and selection of bonus feats. Because simple classes are linear, they are rather straightforward and simple to play. They have flavorful abilities but are designed to be able to be played by a new player.

The beastspeaker is a friend to bird and beast alike. As they grow in skill they grow in majesty, becoming an apex predator and commanding those animals they come across.

While a beastspeaker is a powerful warrior they are also quite adept at soft skills like coercion. They rely on animal magnetism and have a natural empathy with animals so they need to have a respectable Charisma modifier in addition to making sure their combat-related ability scores don’t fall by the wayside.

Alignment: Any

Hit Dice: d10.

Starting Wealth: 3d6 × 10 gp (average 105 gp.) In addition, each character begins play with an outfit worth 10 gp or less.

Class Skills

The beastspeaker’s class skills are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), Survival (Wis), and Swim (Str).

Skill Ranks per Level: 4 + Int modifier.

Class Features

The following are the class features of the beastspeaker.

Weapon and Armor Proficiency

The beastspeaker is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).

Speak With Beasts (Su)

At 1st level, the beastspeaker can communicate with animals as if they shared a language with them (even if the animal does not have a language). This does not function on animals with an Intelligence score of 1 or 2.

In addition to this, a beastspeaker can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The beastspeaker rolls 1d20 and adds their beastspeaker level and their Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use this ability, the beastspeaker and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.

A beastspeaker can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but they take a -4 penalty on the check.

For the purpose of feats and prerequisites this counts as the wild empathy class feature of the druid.

At 3rd level a beastspeaker can use this on magical beasts, vermin, and dragons.

Bonus Feat

At 2nd level, the beastspeaker gains a bonus feat in addition to those gained from normal advancement.

They must meet all the prerequisites for these feats.

Command Beast (Sp)

At 3rd level a beastspeaker can use dominate animal a number of times per day equal to their Charisma modifier, using Charisma as their casting modifier.

A beastspeaker uses their beastmaster level as their caster level for this ability. The beastspeaker can only target a given creature once per day with this ability (in a given day they could not use this on the same bear twice, but they could use it on five different bears).

At 5th level a beastspeaker can use this spell-like ability at will and can use it on magical beasts, vermin, and dragons as well as animals. They can target vermin with this ability even if the target is normally immune due to being mindless.

Beasthunter (Sp)

At 7th level, a beastspeaker gains a +1 insight bonus on attack and damage rolls against animals. This bonus improves by 1 at 11th level and every 4 levels thereafter. At 11th level this bonus also applies against magical beasts, vermin, and dragons.

Beast Breaker (Sp)

At 9th level, a beastspeaker gains a +1 insight bonus on Diplomacy and Intimidate checks against animals, as well as to the DC for animals to resist their command beast class feature. This bonus improves by 1 at 13th level and every 4 levels after that. At 13th level this class feature also also applies against magical beasts, vermin, and dragons.

Grand Hunter

At 20th level, any attacks made against animals, magical beasts, vermin, or dragons automatically confirm all critical threats and have their damage multiplier increased by 1 (x2 becomes x3, for example).

Table 1-1: The Beastspeaker
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +0 +2 +2 Speak with beasts
2nd +2 +0 +3 +3 Bonus feat
3rd +3 +1 +3 +3 Command beast, speak with beasts
4th +4 +1 +4 +4 Bonus feat
5th +5 +1 +4 +4 Command beast (at will)
6th +6/+1 +2 +5 +5 Bonus feat
7th +7/+2 +2 +5 +5 Beasthunter (+1)
8th +8/+3 +2 +6 +6 Bonus feat
9th +9/+4 +3 +6 +6 Beast breaker (+1)
10th +10/+5 +3 +7 +7 Bonus feat
11th +11/+6/+1 +3 +7 +7 Beasthunter (+2)
12th +12/+7/+2 +4 +8 +8 Bonus feat
13th +13/+8/+3 +4 +8 +8 Beast breaker (+2)
14th +14/+9/+4 +4 +9 +9 Bonus feat
15th +15/+10/+5 +5 +9 +9 Beasthunter (+3)
16th +16/+11/+6/+1 +5 +10 +10 Bonus feat
17th +17/+12/+7/+2 +5 +10 +10 Beast breaker (+3)
18th +18/+13/+8/+3 +6 +11 +11 Bonus feat
19th +19/+14/+9/+4 +6 +11 +11 Beasthunter (+4)
20th +20/+15/+10/+5 +6 +12 +12 Bonus feat, grand hunter
Section 15: Copyright Notice

Beastspeaker Simple Class © 2020, Little Red Goblin Games LLC; Authors; Scott Gladstein and Ian Sisson.