Shinobi No Mono (Legendary Ninja Archetype)

The normal tricks and talents of the ninja are incredibly varied, and yet some strike out with different and more unique tricks. Shinobi no mono are those who have mastered a variety of different techniques that mystify and amaze others.

Weapon and Armor proficiencies

Shinobi no mono are proficient with simple weapons, as well as light armor and bucklers. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice. This replaces a ninja’s normal weapon and armor proficiencies.


A shinobi no mono may combine spheres and talents to create magical effects. A shinobi no mono is considered a Mid-Caster. (Note: all casters may select a casting tradition the first time they gain the casting class feature.) This ability replaces the spells, cantrips, and sneak attack class features.

Spell Pool: A shinobi no mono gains a small reservoir of energy they can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to their level + their casting ability modifier (minimum: 1). This pool replenishes once per day after roughly 8 hours of rest.

Blended Training: A shinobi no mono gains combat or magic talents according to Table: shinobi no mono, gaining their choice of combat or magic talents at each level they would gain a talent. Shinobis use their casting ability modifier as their practitioner modifier.

Table 3: Shinobi No Mono
Level Combat & Magic Talents Caster Level
1st 1 (+2 magic) +0 (1)
2nd 2 +1
3rd 3 +2
4th 4 +3
5th 5 +3
6th 6 +4
7th 7 +5
8th 8 +6
9th 9 +6
10th 10 +7
11th 11 +8
12th 12 +9
13th 13 +9
14th 14 +10
15th 15 +11
16th 16 +12
17th 17 +12
18th 18 +13
19th 19 +14
20th 20 +15

Secret Techniques

The shinobi no mono gains the following secret technique (1+ jutsu points):

Fount of Spells (Ex)

As a free action, a shinobi no mono can spend jutsu points as though they were spell points. If a spell is cast using this secret technique (this ability can be used with expending spell points normally, but is treated as though it was cast using this ability), its duration is changed to 1 round/level unless it would normally be shorter, instantaneous, or permanent. This ability cannot be used with spells that require concentration.

This ability replaces the fount of magic secret technique.

Quicken Spell (Ex)

The ninja gains the Quicken Spell metamagic feat. This ability replaces the speed casting secret technique.

Section 15: Copyright Notice

Legendary Ninjas © 2020, Legendary Games; Authors N. Jolly, Mia Yoshida, Connor Bates, Cerise Herndon, and Nate Wright.

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