Elemental Assassin (Legendary Ninja Archetype)

Ninjas are well known for being in tune with magic, but some take it a step further. These elemental assassins focus on mastery of the elements, seeking to control such sources of power along with their arcane mastery.

Elemental Focus (Su)

At 1st level, the elemental assassin gains the elemental focus class feature of the kineticist, being able to select any element and gains their selected element’s basic utility wild talent (basic telekinesis, basic aerokinesis, etc.) as a bonus wild talent.

In addition, whenever a wild talent would require a ninja to accept burn, they instead must spend an amount of jutsu points equal to the required burn; a ninja cannot accept burn to use wild talents. An elemental assassin uses their Charisma modifier in place of their Constitution to determine the saving throws for wild talents. At 9th level, the elemental assassin gains a second elemental focus.

Spellcasting

The elemental assassin prepares and casts one fewer spell of each level than normal. If this reduces the number to 0, they may cast spells of that level only if their Charisma allows bonus spells of that level.

Utility Wild Talents (Ex)

At 2nd level and every three levels afterwards, the elemental assassin gains a utility wild talent, treating their elemental assassin level as their kineticist level for the purpose of prerequisites and effects. The elemental assassin can also select utility wild talents in place of ninja tricks.

This ability replaces vanishing trick, vanishing master, shadow invisibility, and true invisibility.

Section 15: Copyright Notice

Legendary Ninjas © 2020, Legendary Games; Authors N. Jolly, Mia Yoshida, Connor Bates, Cerise Herndon, and Nate Wright.

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