Fleetfoot

The fleetfoot is a brawler who focuses on a more mobile style of combat. What they give up in defensive and offensive strength, they make up for with their ability to maneuver their way through the battlefield with supernatural speed.

Dimensional Darter (Su)

At 2nd level, as a swift action, the fleetfoot can increase their base speed (for all forms of movement) by 50% until the end of their next turn. If they have an enhancement bonus to speed, that bonus also is increased by 50%. A fleetfoot can use this ability once per day at 2nd level and one additional time for every three levels thereafter (up to 7 times at 20th level).

At 5th level, as a standard action, the fleetfoot can use storm step as a spell-like ability, using their fleetfoot levels as their caster level and their movement speed as its range. This ability is treated as dimension door for the purpose of any feats the fleetfoot possesses.

They can use this ability once per day at 5th level and one additional time every four levels thereafter (up to 4 times at 17th level).

At 8th level the fleetfoot gains Dimensional Agility as a bonus feat. At 11th level they gain Dimensional Assault as a bonus feat, at 14th level they gain Dimensional Dervish as a bonus feat, and at 17th level they gain Dimensional Maneuvers as a bonus feat, and at 20th level they gain Dimensional Savant as a bonus feat. If the fleetfoot possesses one of these feats at the time this ability would normally grant it, they can instead choose to gain a combat feat as a bonus feat; that combat feat must be one which alters or improves their mobility or is triggered by movement. A fleetfoot also can select Endurance, Fleet-footed, or Run in place of a combat feat. If a fleetfoot uses Dimensional Dervish to pass through a creature with their storm step multiple times in the same round, the target takes damage only once.

This ability replaces the brawler’s bonus combat feats.

Fast Movement (Ex)

At 4th level, the fleetfoot gains a +10-foot enhancement bonus to their base speed. This increases by an additional 10 feet at 7th level and every third level thereafter (up to +60 feet at 19th level). They only receive this bonus if they are unarmored, not using a shield, and not carrying a medium or heavy load. This ability replaces AC bonus.

Section 15: Copyright Notice

Legendary Classes: Sword and Fist © 2022, Legendary Games; Authors: Jason Nelson, N. Jolly, Alex Augunas, Jesse Benner, Siobhan Bjorknas, Clinton J. Boomer, Robert Brookes, Kieran Easter, Jeff Gomez, Matt Goodall, Elise Gott, Cerise Herndon, Hal Kennette, Blake Morton, Dave Nelson, Adam Ricks, Wren Rosario, Samuel Saylor, Onyx Tanuki.

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