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Ultimate Spheres of Power

Vendor: Drop Dead Studios
Type: Book
Price: 29.99

Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic.

In this, the Ultimate version of Spheres of Power, we have compiled the original volume, over 22 handbooks, and numerous smaller expansion products into one enormous volume, giving you a compiled and re-balanced system that greatly expands on what sorts of worlds and characters you can use with the Pathfinder Roleplaying Game 1st edition!

Included in this book you will find:

  • 22 Magic Spheres—including alteration, blood, creation, conjuration, dark, death, destruction, divination, enhancement, fallen fey, fate, illusion, life, light, mind, nature, protection, telekinesis, time, war, warp, and weather.
  • 12 New Base Classes—including the thaumaturge, the elementalist, the mageknight, the armorist, the occultist, the eliciter, the soul weaver, the fey adept, the symbiat, the hedgewitch, the shifter, and the wraith.
  • Advanced Magic—including rituals, spellcrafting, advanced talents, and incantations. These systems may be implemented in part or en masse to grant a gaming table complete control over how magic interacts with their setting.
  • Casting Traditions —allowing both players and GMs to customize not only their characters, but even the entire concept of magic itself.
  • Magic Item Creation Rules— adapting the entirety of magic item creation to the new system.
  • Bestiary— Giving you all manner of creatures adapted for use with the system; GMs should have fun too! And much, much more!
  • Books contained within this volume include:
  • Spheres of Power
  • Spheres of Power: Expanded Options
  • Archetypes of Power
  • Items of Power
  • The Wraith
  • The Geomancer’s Handbook
  • The Telekinetic’s Handbook
  • The Enhancer’s Handbook
  • The Diviner’s Handbook
  • The Abjurer’s Handbook
  • The Auspician’s Handbook
  • The Battlemage’s Handbook
  • The Chronomancer’s Handbook
  • The Conjurer’s Handbook
  • The Creator’s Handbook
  • The Destroyer’s Handbook
  • The Fey Binder’s Handbook
  • The Illuminator’s Handbook
  • The Mentalist’s Handbook
  • The Necromancer’s Handbook
  • The Nyctomancer’s Handbook
  • The Sanguinist’s Handbook
  • The Shapeshifter’s Handbook
  • The Tempestarian’s Handbook
  • The Trickster’s Handbook
  • The Vivomancer’s Handbook
  • The Worldwalker’s Handbook
  • Spheres Apocrypha: Light Talents
  • Spheres Apocrypha: Dark Talents
  • Spheres Apocrypha: Destruction Talents
  • Spheres Apocrypha: Nature Talents, Earth
  • Spheres Apocrypha: Nature Package, Air
  • Spheres Apocrypha: Nature Talents, Fire
  • Spheres Apocrypha: Nature Talents, Metal, Plant, Water
  • Spheres Apocrypha: Nature Talents, Spirit
  • Sphere’s Apocrypha: Protokinesis Feats
Spheres Apocrypha: Dipsomania

Vendor: Drop Dead Studios
Type: Book
Price: 0.99

Spheres Apocrypha: Dipsomania features a new Unchained Monk archetype and several new Talents for the Alchemy and Barroom spheres, all around drawing power from drink! Play as the Stupor Monk and gain power as you give in to alcohol, craft drinks that grant power to those who consume them, and more!

Go beyond with Spheres Apocrypha!

Spheres Apocrypha: Cohorts and Companions

Vendor: Drop Dead Studios
Type: Book
Price: 0.99

In this Spheres Apocrypha, we build on everything from the Leadership Sphere to the Conjuration Spheres and even the Warp sphere, giving you new options for making the most of your followers and companions. In this apocrypha you can store your minions in extradimensional spaces, recruit cohorts from the outer planes, improve your ability to use magic through the intermediary of your companions, and more!

For both Spheres of Power and Spheres of Might, go beyond with Spheres Apocrypha!

Champions of the Spheres: Study and Practice

Vendor: Drop Dead Studios
Type: Book
Price: 4.99

Champions of the Spheres: Study and Practice introduces two new systems to the Spheres system: Oaths, which allow a character to take sacred vows in exchange for power, and Techniques, which allow a character to combine magic and martial prowess into powerful custom maneuvers!

Complete with new feats and class archetypes to take advantage of these two systems, Study and Practice is a wonderful addition to your gaming table. Take a vow of poverty and use it to reach new heights of personal power! Create unique signature attacks that devastate foes!

Take your Champions beyond with Champions of the Spheres: Study and Practice!

The Inventor's Handbook 2

Vendor: Drop Dead Studios
Type: Book
Price: 4.99

The Inventor’s Handbook 2 expands on the first Inventor’s Handbook with even more Tech sphere options, including working with AIs, expanded tech item creation, and more, allowing you to do far more with the Tech Sphere and the role of technology in your world. Within these pages you’ll find:

  • New talents and legendary talents for even more expansive Tech abilities!
  • AIs and technological procedures!
  • Alternate tech item creation!
  • GM advice!

And more. Take tech to the next level with the Inventor’s Handbook 2!