Duality (Su)

Prerequisite: Saboteur 16

Benefit: A saboteur with this trick can literally be in two places at once. As a swift action, the saboteur can split herself into two individuals for a brief time. Her second body (referred to as her “twin”) appears at a location chosen by the saboteur within 30 feet. The twin is an exact copy of the saboteur; it can attack, flank, threaten spaces, place traps, use magic items, or perform any other task the saboteur is capable of. However, the saboteur and her twin share actions, resources, and hit points. They only have a single round’s worth of actions between the two, though if the saboteur takes a move action to move, her twin can move an equal distance. Damage dealt to one is dealt to the other, as is healing. Beneficial and harmful effects applied to one (such as haste or confusion) apply to both simultaneously and equally. Area of effect abilities only apply once, even if both the saboteur and her twin are in its area. Charged items or items with limited uses per day have their uses shared between the two. Any permanent magic items are also active on the twin. The twin must remain within 500 feet or the effect ends. The saboteur can use this ability a number of minutes per day equal to half her Intelligence bonus; this duration does not need to be consecutive, but must be spent in 1-minute increments.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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