Nightblade Spells

Spell Level 0 | 1 | 2 | 3 | 4 | 5 | 6

Note: An M or F in the Comp column denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch.

0-Level Nightblade Spells
Spell Name Comp. Description Source
Arcane Mark
Inscribes a personal rune on an object or creature (visible or invisible). CRB
Cause a stabilized creature to resume dying. CRB
Detect Magic
Detects spells and magic items within 60 ft. CRB
Detect Poison
Detects poison in one creature or small object. CRB
Ghost Sound
Figment sounds. CRB
Haunted Fey Aspect
You surround yourself with disturbing illusions. UC
Object shines like a torch. CRB
Whisper conversation at distance. CRB
Opens or closes small or light things. CRB
Performs minor tricks. CRB
Ray of Frost
Ray deals 1d3 cold damage. CRB
Read Magic
Read scrolls and spellbooks. CRB
Shape Shadows

Increase or decrease the dimensions of natural shadows.
See area as though examining it. APG
Snuff Extinguish non-magical light sources. AG:PS
Ignites flammable objects. APG
Touch of Fatigue
Touch attack fatigues target. CRB

1st-Level Nightblade Spells
Spell Name Comp. Description Source
Gain a bonus to Stealth and make checks without cover or concealment. Elf only. ARG
Blurred Movement
As blur, but only while you are moving. ACG
Cause Fear
One creature of 5 HD or less flees for 1d4 rounds. CRB
Chill Touch
One touch/level deals 1d6 damage and possibly 1 Str damage. CRB
Color Spray
Knocks unconscious, blinds, and/or stuns weak creatures. CRB
Comprehend Languages
You understand all languages. CRB
Corrosive Touch
Touch attack deals 1d4 acid/level. UM
Detect Secret Doors
Reveals hidden doors within 60 ft. CRB
Discern Next of Kin
Read the target’s mind to learn about its family. ACG
Disguise Self
Changes your appearance. CRB
Disguise Weapon
Changes one weapon’s appearance. ACG
Ear-Piercing Scream
Deal sonic damage and daze target. UM
Expeditious Retreat
Your base land speed increases by 30 ft. CRB
Eyes of Eventide

Subject gains low-light vision, bonus on saves that would hinder vision.
Feather Fall
Objects or creatures fall slowly. CRB
Forced Quiet
Target cannot make loud noises. UM
Glue Seal
Makes one 5-ft. square or one object sticky. ACG
Grasp of Darkness

Shadowy touch deals 1d6 cold damage/level, clouds target’s vision.
Makes 10-ft. square or one object slippery. CRB
Hidden Illumination

Invisible field enhances low-light vision and darkvision.
Icicle Dagger
Masterwork ice dagger deals +1 cold damage. UM
Illusion of Calm
You appear to be standing still, even when you take some actions. UC
Target answers questions or suffers pain. UM
Liberating Command
Target makes an Escape Artist check as an immediate action and gains a bonus on it. UC
Magic Aura
Alters object’s magic aura. CRB
Memory Lapse
Subject forgets events back to last turn. APG
Summons riding horse for 2 hours/level. CRB
Negative Reaction
Targeted creature may not positively influence anyone. UC
Obscure Object
Masks object against scrying. CRB
Obscuring Mist
Fog surrounds you. CRB
Ray of Enfeeblement
Ray causes 1d6 Str penalty + 1 per 2 levels. CRB
Ray of Sickening
Ray makes the subject sickened. UM
Shadow Ammunition

Create quasi-real masterwork ammunition.
Shadow Stream

Chilling shadows deal 1d4 cold damage/level (max 5d4) in a 30 ft. line.
Shadow Weapon
Create a quasi-real masterwork weapon. UM
Shocking Grasp
Touch delivers 1d6/level electricity damage (max 5d6). CRB
Silent Image
Creates minor illusion of your design. CRB
Touch of Gracelessness
Subject loses 1d6 + 1 Dex/two levels and is prone to falling down. APG
Umbral Assistant
Illusory assistant performs tasks and blinds foes.
Undetectable Alignment
Conceals alignment for 24 hours. CRB
As invisibility for 1 round/level (5 max). APG
Throws voice for 1 min./level. CRB
Vocal Alteration
Disguise target’s voice. UM
Youthful Appearance
Target appears younger. UM

2nd-Level Nightblade Spells
Spell Name Comp. Description Source
Accelerate Poison
Hastens targeted poison’s onset. APG
Air Step
Tread unsteadily on air, with limitations. ACG
Aggressive Thundercloud
Flying storm cloud deals 3d6 electricity damage. ACG
Anonymous Interaction
Creatures forget details about you and conversations with you. ACG
Makes subject blind or deaf. CRB
Attacks miss subject 20% of the time. CRB
Brow Gasher
Slashing weapon deals bleed damage to an opponent’s head. UC
Bull’s Strength
Subject gains +4 to Str for 1 min./level. CRB
Cat’s Grace
Subject gains +4 to Dex for 1 min./level. CRB
Create Treasure Map M Creates a treasure map out of a creature’s corpse. APG
Dark Confinement

Subjects are unable to leave dimly lit areas.
Dark Recovery

Regain a shadow surge as a swift action.
20-ft. radius of supernatural shadow. CRB
See 60 ft. in total darkness. CRB
Death Knell
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. CRB
Detect Thoughts
Allows “listening” to surface thoughts. CRB
Disguise Other
As disguise self, but affects you or another. UM
Dust of Twilight
Black particles extinguish light sources. APG
Eagle’s Splendor
Subject gains +4 to Cha for 1 min./level. CRB
Enter Image
Transfers your consciousness to an object bearing your likeness. APG
Euphoric Cloud M Fog obscures vision and fascinates living creatures. ACG
Extreme Flexibility
Gain a bonus to AC, on Escape Artist checks, and when grappling. ACG
Eyes of Eventide, Communal
As eyes of eventide, but you may divide the duration among creatures touched.
False Life
Gain 1d10 temporary hp + 1/level (max +10). CRB
Focused Scrutiny
Gain skill bonuses when interacting with the target. ACG
Fog Cloud
Fog obscures vision. CRB
Frigid Touch
Target takes cold damage and is staggered. UM
Frost Fall
The area is covered in a chilling frost. UC
Ghostly Disguise
You look like a ghost of yourself. UM
You take no falling damage, move 60 ft./round while falling. APG
Blinds creatures, outlines invisible creatures. CRB
Haunting Mists
Creatures are shaken and take Wis damage. UM
Hidden Speech
Gain +10 on Bluff to send secret messages. APG
Hypnotic Pattern
Fascinates (2d4 + level) HD of creatures. CRB
Subject is invisible for 1 min./level or until it attacks. CRB
Opens locked or magically sealed door. CRB
Locate Object
Senses direction toward object (specific or type). CRB
Minor Image
As silent image, plus some sound. CRB
Mirror Image
Creates decoy duplicates of you (1d4 + 1 per three levels, max 8). CRB
Misleads divinations for one creature or object. CRB
Mount, Communal
As mount, but you may divide the duration among creatures touched. UC
Muffle Sound
Allies gain a bonus on Stealth checks but risk verbal spell failure. ACG
Night Shield

Shadow forms into shield that deflects ranged attacks, blocks magic missiles.
Pernicious Poison
Target takes a -4 penalty against poison. UM
Phantasmal Foe

Subject believes it is always flanked by illusory opponent.
Pilfering Hand
You may seize an object or manipulate it from afar. UC
Protective Penumbra
Shadow protects the target from light. UM
Panics creatures of less than 6 HD. CRB
See Invisibility
Reveals invisible creatures or objects. CRB
Shadow Anchor Target needs to make a bull rush to move more than 5 feet away from his current square. ARG
Shadow Ball

Hovering ball of darkness deals 3d6 cold damage.
Shadow Binding

Target’s shadow restricts it, entangling and causing attacks to miss.
Shadow Conjuration, Lesser

As shadow conjuration, but up to 1st level and 20% real.
Shadow Necromancy, Lesser

As shadow necromancy, but up to 1st level and 20% real.
Share Memory
Share one memory with the target. UM
Negates sound in 20-ft. radius. CRB
Silent Table
Give yourself privacy by muffling sound leaving the area. ACG
Sound Burst
Deals 1d8 sonic damage and may stun subjects. CRB
Spider Climb
Grants ability to walk on walls and ceilings. CRB
Stricken Heart
Touch attack deals 3d6 damage and staggers target. ACG
Speak and understand any language. CRB
Twilight Haze
Illusory fog obscures vision. ACG
Umbral Berserker
Illusory warrior attacks and deals Strength damage.
Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. CRB
Whip of Spiders
Create a whip made of poisonous spiders. ACG
Whispering Wind
Sends a short message 1 mile/level. CRB

3rd-Level Nightblade Spells
Spell Name Comp. Description Source
Adjustable Disguise
As disguise self, but you can change the disguise as a swift action. ACG
You randomly vanish and reappear for 1 round/level. CRB
Chain of Perdition
Creates a floating chain of force. UC
Hear or see at a distance for 1 min./level. CRB
Infects subject with chosen disease. CRB
Darkvision, Communal
As darkvision, but you may divide the duration among creatures touched. UC
60-ft. radius of bright light. CRB
Deeper Darkness
Object sheds supernatural shadow in 60-ft. radius. CRB
Dispel Magic
Cancels one magical spell or effect. CRB
Attacks miss subject 50% of the time. CRB
Subjects within cone flee for 1 round/level. CRB
Fearsome Duplicate Make a monstrously distorted duplicate of you and control it. ARG
Subject flies at speed of 60 ft. CRB
Gloomblind Bolts
Ranged touch attack that deals 4d6 negative energy, 1 bolt +1/four levels (max 3). ARG
One creature/level moves faster, receives +1 on attack rolls, AC, and Reflex saves. CRB
Howling Agony
Screaming pain limits the target’s actions. UM
Illusory Script M Only select creatures can read text. CRB
Invisibility Sphere
Makes everyone within 10 feet invisible. CRB
Lightning Bolt
Electricity deals 1d6/level damage. CRB
Loathsome Veil
Nauseate and/or sicken weak creatures. UM
Major Image
As silent image, plus sound, smell, and thermal effects. CRB
Night Terror

Subjects become terrified of darkness.
Nondetection M Hides subject from divination, scrying. CRB
Pain Strike
Inflicts 1d6 nonlethal damage 1 round/level. APG
Phantom Driver
Conjures a phantom to drive vehicles. UC
Phantom Steed
Magic horse appears for 1 hour/level. CRB
Pierce Disguise
See through low-level magical disguises. ACG
Ray of Exhaustion
Ray makes subject exhausted. CRB
Sands of Time
Target temporarily ages. UM
Scrying F Spies on subject from a distance. CRB
Secret Page
Changes one page to hide its real content. CRB
Seek Thoughts
Detects thinking creatures’ thoughts. APG
Sensory Deprivation

Creature has its extraordinary senses negated.
Shadow Courier

Turn an object into shadowstuff to meld it into a creature’s shadow.
Shadow Evocation, Lesser

As shadow evocation, but up to 2nd level spells and 20% real.
Shadow Form

Subject becomes a natural shadow.
Shadow Structure

Illusory structure supports or impedes creatures.
Shadow Vortex

Whirlwind of shadowy energy deals 1d6/level in 15-ft. radius, dazzles creatures.
Shadow Wound

Strike at a creature by attacking its elongated shadow.
Sleet Storm
Hampers vision and movement. CRB
One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. CRB
Stinking Cloud
Nauseating vapors, 1 round/level. CRB
Tongues, Communal
As tongues, but you may divide the duration among creatures touched. UC
Twilight Knife
Floating knife attacks with you. APG
Umbral Defender
Illusory warrior intercepts opponents and takes damage in your stead.
Vampiric Touch
Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. CRB
Vision of Hell
Illusory hellscape makes creatures shaken. UM
Wall of Darkness

Wall of shadows grants concealment, fatigues those passing through.
Wall of Nausea
Creatures that pass through the wall are nauseated and might fall prone. ACG
See through the target’s eyes and ears. UM

4th-Level Nightblade Spells
Spell Name Comp. Description Source
Aggressive Thundercloud, Greater
Flying storm cloud deals 6d6 electricity damage. ACG
Air Walk
Subject treads on air as if solid (climb or descend at 45-degree angle). CRB
Ball Lightning
Flying balls of lightning deal 3d6 electricity damage each. APG
Bestow Curse
–6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. CRB
Black Tentacles
Tentacles grapple all creatures within a 20-ft. spread. CRB
Creeping Ice
Sheet of ice slowly spreads outward on a horizontal surface. ACG
Darkvision, Greater
See 120 ft. in total darkness. UM
Detect Scrying
Alerts you to magical eavesdropping. CRB
Subject gains 1d4 negative levels. CRB
Eyes of the Void
See 60 ft. in darkness, including magical darkness. ACG
False Life, Greater
Gain 2d10 temporary hp + 1/level. UM
Feast on Fear
Targets are panicked, and you gain temporary hit points. ACG
Hallucinatory Terrain
Makes one type of terrain appear like another (field as forest, or the like). CRB
Ice Storm
Hail deals 5d6 damage in cylinder 40 ft. across. CRB
Illusory Strike

Illusion spell you control attacks as if it were real.
Illusory Wall
Wall, floor, or ceiling looks real, but anything can pass through. CRB
Invisibility, Greater
As invisibility, but subject can attack and stay invisible. CRB
Legend Lore MF Lets you learn tales about a person, place, or thing. CRB
Locate Creature
Indicates direction to known creature. CRB
Negative Image
Light becomes darkness and darkness becomes light within 60 ft. of object.
Night Armor

Shadow forms into armor that grants DR 5/silver and deflects ranged attacks.
Nondetection, Communal M As nondetection, but you may divide the duration among creatures touched. UC
Phantasmal Killer
Fearsome illusion kills subject or deals 3d6 damage. CRB
Phantom Chariot
Conjures a quasi-real heavy chariot pulled by four horses. UC
Phantom Steed, Communal
As phantom steed, but you may divide the duration among creatures touched. UC
Rainbow Pattern
Lights fascinate 24 HD of creatures. CRB
Delivers short message anywhere, instantly. CRB
Shadow Ball, Greater

Hovering ball of darkness deals 6d6 cold damage and hampers vision.
Shadow Conjuration
Mimics conjuration below 4th level, but only 20% real. CRB
Shadow Necromancy

Mimics necromancy spells below 4th level, but only 20% real.
Shadow Projection
Temporarily become a shadow. APG
Shadow Step
Teleport from one shadow to another. UM
Shadow Touch

Necrotic touch attack deals 1d4+1 Strength damage.
Shadowy Haven
As rope trick, but creates a pocket within the Plane of Shadow. ARG
Shocking Image
As mirror image, but the duplicates emit electrical damage when destroyed. UC
Simulacrum, Lesser M Creates a double of a weak creature. UM
Solid Fog
Blocks vision and slows movement. CRB
Treasure Stitching M Objects on cloth become embroidered. APG
Umbral Informant
Illusory infiltrator relays information and can become a scrying sensor.
Wall of Blindness/Deafness
Translucent wall blinds or deafens creatures that pass through it. ACG
Wall of Ice
Ice plane creates wall or hemisphere creates dome. CRB

5th-Level Nightblade Spells
Spell Name Comp. Description Source
Acidic Spray M 1d6/level acid damage plus 1 round of acid. UM
Air Walk, Communal
As air walk, but you may divide the duration among creatures touched. UC
Cone of Cold
1d6/level cold damage. CRB
Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. CRB
Contagion, Greater
Infect a subject with a magical disease. UM
Curse, Major
As bestow curse, but harder to remove. UM
Curse of the Lightless
Target no longer casts a shadow, becomes vulnerable to light like a vampire.
Damnation Stride
Teleports you a short distance and produce a burst of fire. ARG

Shadowy wings can be used to attack or create burst of negative energy.
Dispel Magic, Greater
As dispel magic, but can affect multiple targets. CRB
Sends message to anyone sleeping. CRB
False Vision M Fools scrying with an illusion. CRB
Icy Prison
Thick ice holds and damages the target. UM
Magic Jar F Enables possession of another creature. CRB
Mirage Arcana
As hallucinatory terrain, plus structures. CRB
Turns you invisible and creates illusory double. CRB
Sends vision dealing 1d10 damage, fatigue. CRB
Overland Flight
You fly at a speed of 40 ft. and can hustle over long distances. CRB
Pain Strike, Mass
As pain strike, but affects multiple creatures. APG
Persistent Image
As major image, but no concentration required. CRB
Phantasmal Web
Catches subjects in illusory web. APG
Possess Object M Possess and animate one object. UM
Prying Eyes
1d4 + 1/level floating eyes scout for you. CRB
Changes appearance of one person per two levels. CRB
Shadow Evocation
Mimics evocation of lower than 5th level, but only 20% real. CRB
Shadow Field

Area of shadows and negative energy deals 1d4 Strength damage each round.
Shadow Gate

Teleport multiple creatures within your stretched-out shadow.
Shadow Walk
Step into shadow to travel rapidly. CRB
Target quickly suffocates to death. APG
Umbral Magician
Illusory mage enhances arcane spells and can create a 3rd level evocation.
Unwilling Shield M Subject shares wounds you receive. APG
Vampiric Shadow Shield
As fire shield, except attackers take negative energy damage and attacks heal you. ACG
Void Field

Pitch-black field negates all sensory input.
Wall of Darkness, Greater

As wall of darkness, but exhausts creatures that pass through and cannot be seen through with darkvision.
Waves of Fatigue
Several targets become fatigued. CRB
Whip of Centipedes
Create a whip made of poisonous centipedes. ACG

6th-Level Nightblade Spells
Spell Name Comp. Description Source
Acid Fog
Fog deals acid damage. CRB
Banish Light

Creates total darkness within 30 ft., negates light and fire magic.
Banish Shadows

Creates brilliant light within 30 ft., negates darkness and shadow magic.
Banshee Blast
Cone deals 1d4 per level and panics creatures. ACG
Bull’s Strength, Mass
As bull’s strength, affects 1 subject per level. CRB
Cat’s Grace, Mass
As cat’s grace, affects 1 subject/level. CRB
Chain Lightning
1d6/level damage and 1 secondary bolt/level. CRB
Circle of Death M Kills 1d4/level HD of creatures. CRB
Cold Ice Strike
Cone of ice slivers deals 1d6 cold/level. UM
Eagle’s Splendor, Mass
As eagle’s splendor, affects 1 subject/level. CRB
Target becomes panicked, sickened, and/or comatose. CRB
Find the Path
Shows most direct way to a location. CRB
Freezing Sphere
Freezes water or deals cold damage. CRB
Invisibility, Mass
As invisibility, but affects all in range. CRB
Lunar Veil
Dispel light and revert lycanthropes. UM
Permanent Image
Permanent illusion, includes sight, sound, smell, and thermal effects. CRB
Phantasmal Polymorph

Subject believes it has been transformed into something else.
Plague Storm
Cloud infects creatures like contagion. UM
Programmed Image M As major image, plus triggered by event. CRB
Project Image M Illusory double can talk and cast spells. CRB
Scintillating Pattern
Twisting colors confuse, stun, or render unconscious. CRB
Scrying, Greater
As scrying, but faster and longer. CRB
Sensory Deprivation, Greater

As sensory deprivation, but also negates magical and supernatural senses.
Shadow Binding, Mass

As shadow binding, but affects 1 creature/level.
Shadow Blast

Powerful blast of shadowy energy deals 1d6/level in 60-ft. cone, blinds creatures.
Shadow Space

Overlap real world with Plane of Shadow, causing area to distort randomly.
Shadow Terrain

As mirage arcana, but created structures are quasi-real.
Simulacrum M Creates partially real double of a creature. CRB
Sonic Form
Turn yourself into a creature of semisolid sound. ACG
True Seeing M Lets you see all things as they really are. CRB
Umbral Nightblade
Illusory nightblade fights alongside you and can cast shadow magic.
Changes appearance of group of creatures. CRB
Waves of Exhaustion
Several targets become exhausted. CRB
Whip of Ants
Create a whip made of army ants. ACG

Section 15: Copyright Notice

Path of Shadows, © 2015, Ascension Games, LLC; Author Christopher Moore

scroll to top