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Destruction Study

Destruction masters harness powers that harm and destroy, bringing ruin to their enemies with wracking pain and killing force.

Study Synergy: An archivist that studies destruction gains the following ability when overloading a script.

Writ of Destruction (Su)

Whenever you overload a script, you gain a +1 bonus to your caster level for determining the damage of the script for each destruction runic charge expended. This benefit also applies to your caster level for determining how many rays or missiles are created for damage-dealing scripts such as striking and decaying ray.

Study Abilities: You rain destruction upon those who stand in your way.

Powerful Blasts (Ex)

At 2nd level, whenever you cast a script that deals damage, you deal an additional +1 damage per die rolled. In addition, your destruction fundamentals are always treated as if overloaded with the maximum possible number of destruction runic charges allowed by your archivist level.

Mass Destruction (Ex)

At 8th level, whenever you deal damage to more than one creature within 1 round with your scripts, the save DCs of your scripts increase by +1 until the end of your next turn. If during this time you again deal damage to more than one creature within 1 round with your scripts, the DC increases by an additional +1, and the duration of the bonus extends for 1 round. The DC bonus cannot increase above +2, but the duration can be continuously extended so long as you keep harming multiple creatures with your scripts each round.

Killing Wave (Sp)

At 14th level, you can create a blast of killing force, drawing in runic power from those slain. This 20-foot-radius burst does 1d6 points of negative energy damage per archivist level. Those caught in the area of the killing wave receive a Fortitude save for half damage. For every creature that is killed by this blast, you gain a single destruction runic charge (this cannot give you more than your maximum amount of runic charges for your level). This power has a range of 60 feet, and both benefits from and can trigger your mass destruction ability. You can use this ability once per day, plus an additional time per day at 17th and 20th levels.

Bringer of Ruin (Ex)

At 20th level, your scripts are so potent that you roll twice on checks to overcome spell resistance with destruction scripts and take the better result. Abilities that reduce damage on a successful save, such as evasion, improved evasion, and stalwart do not function and provide no benefit against your destruction scripts. When you overload any script that deals damage, it is automatically affected by Intensify Script without increasing its casting time. You can still apply a metascript feat you know to a script modified in this way.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

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