Home >Classes >3rd Party Classes >Ascension Games, LLC >Archivist >Studies >


Creation Study

Those who study creation are masters of their craft, protecting and supporting allies while summoning creations and creatures to fight.

Study Synergy: An archivist that studies creation gains the following ability when overloading a script.

Runic Barrier (Su)

Whenever you overload a script with at least one creation runic charge, you create a 15-foot-radius barrier centered on yourself. Allies in the area (including you) gain a +1 bonus to their Armor Class for each creation runic charge expended. The barrier lasts until the end of your next turn.

Study Abilities: Your powers unlock the secrets of life and creation.

Writ of Recovery (Ex)

At 2nd level, when you cast a script that recovers hit points, you do not provoke attacks of opportunity for casting that script. In addition, the maximum amount of hit points your healing scripts can heal is based on your archivist level, not the script’s normal maximum. For example, if you were 8th level and cast a recover script, it would heal 1d6+8 hit points instead of the normal 1d6+5 maximum.

Generation (Sp)

At 8th level, you can create materials and structures as a standard action, as if using a create script. You can use this ability a number of times per day equal to your Intelligence modifier (minimum 1). You can have no more than one create effect active at a time; using it again immediately ends the previous create effect.

In addition, for every three archivist levels past 8th, this ability is treated as if overloaded with a single runic charge of your choice, up to a full four runic charges at 20th level.

Spell Barrier (Su)

At 14th level, you gain spell resistance equal to your archivist level + 11. Unlike normal spell resistance, lowering this spell resistance to allow spells to affect you is a move action, rather than a standard action.

Purity (Ex)

At 20th level, your mastery over healing creations provides you with constant protection. You are immune to blindness, deafness, fatigue, exhaustion, sickness, nausea, energy drain, and death effects. Whenever you overload a script that restores hit points, it is automatically affected by Empower Script without increasing its casting time. You can still apply a metascript feat you know to a script modified in this way.

Section 15: Copyright Notice

Path of Iron, © 2015, Ascension Games, LLC; Author Christopher Moore

scroll to top