Spire Guard (Azer Fighter 6 /Rogue 1)

Heat ripples the air near this squat, brass-skinned humanoid. Its head and shoulders blaze with a mane of fire.

Spire Guard CR 9

XP 6,400
Male azer fighter 6/rogue 2
N Medium outsider (extraplanar, fire)
Init +3; Senses darkvision 60 ft.; Perception +13

DEFENSE

AC 28, touch 13, flat-footed 25 (+6 armor, +3 Dex, +6 natural, +3 shield)
hp 79 (10 HD; 8d10+2d8+26)
Fort +10, Ref +8, Will +7; +2 vs. fear
Immune fire; SR 13
Weakness vulnerability to cold

OFFENSE

Speed 30 ft.
Melee +1 warhammer +16/+11 (1d8+8 19-20/x3 plus 1d6 fire)
Ranged +1 iron short spear +13/+8 (1d6+5 plus 1d6 fire)
Special Attacks heat (1d6 fire), sneak attack +1d6

TACTICS

During Combat Spire guards make use of their ranged weapons and alchemical items at the onset of battle. Afterward, they gang up on one foe at a time, targeting spellcasters first. They make as much noise as they can while they fight, attempting to draw the attention of their allies in other rooms.

Morale A lone guard flees if reduced below 20 hit points. Guards with allies keep fighting until reduced below 10 hit points. His presence inspires all to fight to the death.

STATISTICS

Str 18, Dex 16, Con 18, Int 14, Wis 10, Cha 8
Base Atk +9; CMB +13; CMD 26
Feats Alertness, Blind-Fight, Combat Reflexes, Improved Critical (warhammer), Iron Will, Power Attack, Skill Focus (Sense Motive), Stand Still, Weapon Focus (warhammer), Weapon Specialization (warhammer)
Skills Appraise +9, Climb +9, Craft (metalworking) +9, Craft (stonemasonry) +8, Diplomacy +11 (-2 cha +3 class +10 ranks), Intimidate +7, Perception +17 (+18 to find traps), Sense Motive +23, Stealth +7
Languages Common, Ignan, Infernal, Terran
SQ armor training +1, bravery +2, rogue talents (combat trick), trapfinding +1, weapon training (hammers +1)
Combat Gear tanglefoot bag, thunderstone (2); Other Gear +1 scale mail, +1 heavy shield, +1 warhammer, +1 iron short spear (2)

Section 15: Copyright Notice

Pathfinder 23: The Impossible Eye. Copyright 2009, Paizo Publishing, LLC; Author: Greg A. Vaughan

Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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