This janni takes many forms, ranging from a traveling priest to a humble scholar to a gnoll acolyte.
AC 22, touch 16, flat-footed 22 (+5 armor, +1 deflection, +5 Dex, +1 natural)
Speed 30 ft., fly 20 ft. (perfect)
3/day— invisibility (self only), plane shift (willing targets to elemental planes, astral plane, or material planes only), speak with animals
1/day— create food and water, ethereal jaunt (1 hour)
He always has several escape plans and does not fight to the death. His preferred forms of escape make full use of his spell-like abilities.
Str 14, Dex 20, Con 15, Int 16, Wis 14, Cha 17
Twice per day, a janni can magically change a creature’s size. This works just like an enlarge person or reduce person spell (the janni chooses when using the ability), except that the ability can work on the janni. A DC 15 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.
Jann can remain on the Planes of air, earth, fire, or water for up to 48 hours at a time. Failure to return to the Material Plane before that time expires causes a janni to take 1 point of damage per additional hour spent on the elemental plane, until it dies or returns to the Material Plane.
He is a janni who almost never appears in his true form. Expect him to appear as anything that is suitable to his purposes at the moment.
Section 15: Copyright Notice
Section 15 Copyright Notice
Pathfinder 20: House of the Beast. Copyright 2009, Paizo Publishing, LLC; Author: Tim Hitchcock.