Deadwatcher Orc (Orc Fighter 8)

The Deadwatcher orcs paint their faces with white pigment to honor their ancestors.

Deadwatcher Orc
CR 7

XP 3,200
Orc fighter 8
CE Medium humanoid
Init +5; Senses darkvision 60 ft.; Perception +9


AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex)
hp 72 (8d10+24)
Fort +8, Ref +3, Will +3; +2 vs fear
Defensive abilities ferocity
Weaknesses light sensitivity


Speed 20 ft.
Melee +1 greataxe +17/+12 (1d12+11/x3)
Ranged mwk composite shortbow (Str +5) +10/+5 (1d6+5/x3)


Deadwatcher orcs fight to the death as long as their leader lives. If their leader is killed, an orc flees once he’s reduced to 12 hit points or less.


Str 20, Dex 12, Con 14, Int 8, Wis 12, Cha 6
Base Atk +8; CMB +13; CMD 24
Feats Blind-Fight, Greater Weapon Focus (greataxe), Improved Initiative, Point-Blank Shot, Skill Focus (Stealth), Stealthy, Toughness, Weapon Focus (greataxe), Weapon Specialization (greataxe)
Skills Perception +9, Stealth +13
Languages Common, Orc
SQ armor training 2, bravery +2, weapon familiarity, weapon training (axes +1)
Combat Gear potion of cure moderate wounds, shadow essence (3 doses); Other Gear +1 breastplate, +1 greataxe, masterwork composite shortbow (+5 Str) with 20 arrows, pouch containing 4 small opals worth 20 gp each

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This volume offers an indispensable analysis of the most vicious killers of all – orcs. Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races.

  • Series: Open Book Adventures
  • Paperback: 48 pages
  • Publisher: Osprey Publishing (June 23, 2015)

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Section 15: Copyright Notice

Pathfinder 11: Skeletons of Scarwall

Pathfinder 11: Skeletons of Scarwall. Copyright 2008, Paizo Publishing LLC. Author: Greg A. Vaughan
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